A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include:
Team Fortress 2 - Fixed an exploit that allowed Engineers to build level 2/3 mini sentries. - Fixed a bug that allowed sapped buildings to be picked up by the Engineer. - Fixed a bug where Wrangled level 3 sentryguns would still fire rockets when they were out of ammo. - Fixed a bug where players would go into reference poses when switching classes while carrying a building. - Fixed seeing the changeclass label in the spectator HUD when using cl_hud_minmode. - The amount of revenge crits a player can have at one time is now capped at 35. - The Wrangler no longer shows the shotgun's ammo count. - Engineers can no longer pick up buildings while stunned or in loser state. - Fixed Engineer shotgun and piston not using team skins for the Engineer's arms. - Fixed an issue where Wrangled sentrygun effects wouldn't be attached to the sentrygun. - The Gunslinger 3 hit combo now only increments the combo count when hitting enemy players. - Fixed a crash in the control point progress bar. - Fixed a server crash in the player death code, related to building carrying. - Fixing performance spikes that occur at round start, and after each point capture, when TFBots are present in the server. - Achievement fixes: - The "Rio Grind" achievement limit is now correctly set to 50. - Fixed a typo in Six-String Stinger achievement name. - Fixed a bug in the "Death Metal" achievement that caused it to rapidly complete itself. - Fixed getting the Six-String Stinger achievement without playing the guitar. - Fixed sentrygun detection code in "Best Little Slaughterhouse in Texas" and "Deputized". - Missed notes from yesterday's release: - New response rules and sounds added for some classes Jason _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds