No balancing on the movable buildings? :P Nonetheless, nice fixes. "Fixed a server crash in the player death code, related to building carrying." might actually fix a crash related to a sourcemod plugin I was experiencing! Jonah Hirsch -----------------------
On Fri, Jul 9, 2010 at 5:21 PM, Craig H <robolea...@gmail.com> wrote: > Nice, thanks. > > On Fri, Jul 9, 2010 at 5:16 PM, Jason Ruymen <jas...@valvesoftware.com > >wrote: > > > A required update for Team Fortress 2 is now available. Please run > > hldsupdatetool to receive the update. The specific changes include: > > > > > > Team Fortress 2 > > > > - Fixed an exploit that allowed Engineers to build level 2/3 mini > > sentries. > > > > - Fixed a bug that allowed sapped buildings to be picked up by the > > Engineer. > > > > - Fixed a bug where Wrangled level 3 sentryguns would still fire rockets > > when they were out of ammo. > > > > - Fixed a bug where players would go into reference poses when switching > > classes while carrying a building. > > > > - Fixed seeing the changeclass label in the spectator HUD when using > > cl_hud_minmode. > > > > - The amount of revenge crits a player can have at one time is now > capped > > at 35. > > > > - The Wrangler no longer shows the shotgun's ammo count. > > > > - Engineers can no longer pick up buildings while stunned or in loser > > state. > > > > - Fixed Engineer shotgun and piston not using team skins for the > > Engineer's arms. > > > > - Fixed an issue where Wrangled sentrygun effects wouldn't be attached > to > > the sentrygun. > > > > - The Gunslinger 3 hit combo now only increments the combo count when > > hitting enemy players. > > > > - Fixed a crash in the control point progress bar. > > > > - Fixed a server crash in the player death code, related to building > > carrying. > > > > - Fixing performance spikes that occur at round start, and after each > > point capture, when TFBots are present in the server. > > > > - Achievement fixes: > > > > - The "Rio Grind" achievement limit is now correctly set to 50. > > > > - Fixed a typo in Six-String Stinger achievement name. > > > > - Fixed a bug in the "Death Metal" achievement that caused it to > > rapidly complete itself. > > > > - Fixed getting the Six-String Stinger achievement without playing > the > > guitar. > > > > - Fixed sentrygun detection code in "Best Little Slaughterhouse in > > Texas" and "Deputized". > > > > - Missed notes from yesterday's release: > > > > - New response rules and sounds added for some classes > > > > Jason > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds