They also use servers provided by various third parties, but those are a
lot fewer than the ones they host themselves.


On Fri, 2010-07-23 at 17:52 -0700, DontWannaName! wrote:
> Last time I checked, they use http://www.limelightnetworks.com/ and Quest
> data centers for servers. Players are getting a higher priority and we are
> being shorthanded, thats pretty much how I believe its being done. Plus
> players get auto updates so they start downloading before we even see the
> news post. So thats thousands of steam users downloading a game at once and
> THEN we try to update after everyone has started and get retrying...
> retrying... retrying...
> 
> 
> On Fri, Jul 23, 2010 at 5:42 PM, <e...@ccgaming.com> wrote:
> 
> > Releasing a required update without the capacity to handle everyone
> > updating at once is a problem -- expecting people to leave their servers
> > broken to reduce Valve's load isn't an acceptable solution.
> >
> > Valve should either invest in the infrastructure to handle it or work with
> > a service such as Akamai to handle the load from updates.
> >
> > If TF2 is any indication, don't expect advance notification or beta
> > releases (Valve even released an update they knew would break almost all
> > management plugins without giving notification or a beta for the plugin
> > developers to work with).
> > -----Original Message-----
> > From: Matt Hoffman <lord.matt.hoff...@gmail.com>
> > Sender: hlds-boun...@list.valvesoftware.com
> > Date: Fri, 23 Jul 2010 17:34:55
> > To: Half-Life dedicated Win32 server mailing list<
> > hlds@list.valvesoftware.com>
> > Reply-To: Half-Life dedicated Win32 server mailing list
> >        <hlds@list.valvesoftware.com>
> > Subject: Re: [hlds] Counter-Strike: Source Update Available
> >
> > Consider the flip side of the coin; It reduces server load on Steam when
> > not
> > everyone tries to update at once.
> >
> > On Fri, Jul 23, 2010 at 5:30 PM, Mike Vail <mike_v...@boomgaming.net>
> > wrote:
> >
> > > Jason, Thanks so much for the update.
> > >
> > > Will you good folks over at Valve ever give advanced notice of these
> > > updates
> > > to us? CSS is now just like TF2 with regular updates and no warning at
> > all
> > > to Admins that they are coming. We all knew this was coming when the game
> > > was ported over to the new engine.
> > >
> > > I was at work and came home to find a ton of messages from players and
> > saw
> > > my servers were empty for the past 3 hrs because people couldn't connect
> > > until I updated them. It just doesn't seem like it would be that hard to
> > > post a 24-hour notice on this list that updates are coming so the
> > hundreds
> > > of Admins, Sysdevs, coders and GSPs can be prepared to deal with the
> > > fallout
> > > or run the updatetool when the time comes.
> > >
> > > Add to the fact that now we've been waiting for 40 minutes for updates
> > from
> > > overwhelmed Steam content servers on the west coast of the US, the whole
> > > regular update thing is getting old. Now I see we have to update yet
> > again!
> > > I sure hope the updating slows down soon or we can get some advanced
> > > notice.
> > > It sure would help those of us who care for our servers.
> > >
> > > Regardless, thanks for the good work on the game. It's much appreciated.
> > > M. Vail
> > >
> > > -----Original Message-----
> > > From: hlds-boun...@list.valvesoftware.com
> > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Niels Meijer
> > > Sent: Friday, July 23, 2010 2:19 PM
> > > To: 'Half-Life dedicated Win32 server mailing list'
> > > Subject: Re: [hlds] Counter-Strike: Source Update Available
> > >
> > > Awesome.. really like the tick100 and fire-rates fix :D
> > >
> > > Niels Meijer.
> > >
> > > -----Oorspronkelijk bericht-----
> > > Van: hlds-boun...@list.valvesoftware.com
> > > [mailto:hlds-boun...@list.valvesoftware.com] Namens Jason Ruymen
> > > Verzonden: vrijdag 23 juli 2010 22:56
> > > Aan: 'Half-Life dedicated Linux server mailing list';
> > > 'hlds@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
> > > Onderwerp: [hlds] Counter-Strike: Source Update Available
> > >
> > > A required update for Counter-Strike: Source is now available.  The
> > > specific
> > > changes include:
> > >
> > > - Added Steam Clan Tag support ( Set yours in
> > > Options->Multiplayer->Advanced
> > > )
> > > - Added new achievement "CLAN WARFARE": Win a match of at least 10
> > players
> > > where the entirety of each team is composed of a single clan.
> > > - All weapon fire rates now tuned to match their pre-update, tickrate 100
> > > equivalents.
> > > (http://forums.steampowered.com/forums/showthread.php?t=1368659)
> > > - Added automatic server tagging for some server convars (
> > "mp_startmoney",
> > > "mp_friendlyfire", "bot_quota", "sv_nostats", "sv_allowminmodels" )
> > > - Fixed some issues for players who were experiencing stat corruption.
> > > - Fixed several server crash exploits.
> > > - Fixed server commands "sv_disablefreezecam" and "sv_nowinpanel" not
> > > working on dedicated servers.
> > > - Adjusted some DX9 shaders to look more like their DX8 counterparts,
> > e.g.
> > > flashbang effect.
> > > - Community Requests:
> > >        - Fixed entity I/O messages "OnPlayerPickup" and "OnPlayerUse".
> > >        - Restored UTF-8 support in the console.
> > >        - Added env_hudhint entity, for use in custom maps (The allplayers
> > > flag must be set for the hint to work in Counter-Strike.)
> > >        - Added client convar "sv_hudhint_sound" to turn off emit sound
> > for
> > > hud hints.
> > >        - Restored the "cl_minmodels" client convar.
> > >        - Added server convar "sv_allowminmodels" that allows them to
> > > prevent clients from using "cl_minmodels".
> > >        - Added a button to Options->Multiplayer that allows players to
> > > reset their in-game stats.
> > >                - Note:  Due to the nature of stats corruption, it is not
> > > possible to automatically fix all types of stats (such as weapon
> > statistics
> > > reflecting usage of the wrong weapon).  Players who suspect their stats
> > are
> > > incorrect and wish to start fresh may want to use the new stat reset
> > > feature.
> > >
> > > Jason
> > >
> > >
> > > _______________________________________________
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> > > please visit:
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> > >
> > > Geen virus gevonden in het binnenkomende-bericht.
> > > Gecontroleerd door AVG - www.avg.com
> > > Versie: 9.0.851 / Virusdatabase: 271.1.1/3023 - datum van uitgifte:
> > > 07/23/10
> > > 08:36:00
> > >
> > >
> > > _______________________________________________
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> > > please visit:
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> > >
> > >
> > >
> > > _______________________________________________
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