Seeing exact same error messages and lockups on my win2k tf2 servers

On Sat, Aug 21, 2010 at 8:54 PM, Robert Whelan <mrrjwhe...@yahoo.com> wrote:

> I saw this start back on the 8/17 CSS update and reported it though no
> comments
> were added.
>
> I mentioned:-
>
> CSS locked up after awhile, hadn't been watching it closely to see what
> happened
> or how long it was up.
>
>  Win2k3 Server
>
> Console froze showing:
>
> workthreadpool.cpp (297) : Assertion Failed:
> CWorkThreadPool::StopWorkThreads:
> Some threads required forcible termination.
>
> Assert( Assertion Failed: CWorkThreadPool::StopWorkThreads: Some threads
> required forcible termination.
>
>  ):.\workthreadpool.cpp:297
>
> Since then I've seen this happen probably a dozen times or so...
>
>
>
>
> ________________________________
> From: Andreas Grimm <l...@gmx.net>
> To: Dominik Friedrichs <d...@forlix.org>; Half-Life dedicated Win32 server
> mailing
> list <hlds@list.valvesoftware.com>
> Sent: Sat, August 21, 2010 1:25:32 PM
> Subject: Re: [hlds] Dumps of Crashes/Hangs on CS:S and TF2 servers, Windows
> 2003
>
> Hi,
>
> I have same issues on my Win2008 64bit system.
> Had two hangs in TF2 and two hangs in CSS today.
>
> Andreas
>
> -----Original Message-----
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Dominik
> Friedrichs
> Sent: Saturday, August 21, 2010 7:47 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: [hlds] Dumps of Crashes/Hangs on CS:S and TF2 servers, Windows
> 2003
>
> Today I've gotten three crashes of my CS:S and TF2 servers already, both
> without quitting. The servers just hang, very annoying because they will
> not
> quit and restart automatically via batch file, they simply stay offline
> until I notice the issue...
>
> CS:S (non-beta):
> Found the console in a hung state, saying something about forcible thread
> termination/assertion failed, happened twice today without any apparent
> reason (no player disconnecting or anything)
> Dump: http://forlix.org/_res/host/css_hang.dmp
>
> TF2:
> Found the console simply in a hung state for no apparent reason - it just
> hung in the middle of normal gameplay.
> I attached a debugger and saw that it was running through a pretty small
> piece of code that probably had to do with waiting for another thread, over
> and over again. I did a manual crash dump using DrWatson, but its 64bit so
> I
> cant open it on my home PC.
> Dump: http://forlix.org/_res/host/tf2_deadlock.dmp
>
>
>
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