Seeing exact same error messages and lockups on my win2k tf2 servers On Sat, Aug 21, 2010 at 8:54 PM, Robert Whelan <mrrjwhe...@yahoo.com> wrote:
> I saw this start back on the 8/17 CSS update and reported it though no > comments > were added. > > I mentioned:- > > CSS locked up after awhile, hadn't been watching it closely to see what > happened > or how long it was up. > > Win2k3 Server > > Console froze showing: > > workthreadpool.cpp (297) : Assertion Failed: > CWorkThreadPool::StopWorkThreads: > Some threads required forcible termination. > > Assert( Assertion Failed: CWorkThreadPool::StopWorkThreads: Some threads > required forcible termination. > > ):.\workthreadpool.cpp:297 > > Since then I've seen this happen probably a dozen times or so... > > > > > ________________________________ > From: Andreas Grimm <l...@gmx.net> > To: Dominik Friedrichs <d...@forlix.org>; Half-Life dedicated Win32 server > mailing > list <hlds@list.valvesoftware.com> > Sent: Sat, August 21, 2010 1:25:32 PM > Subject: Re: [hlds] Dumps of Crashes/Hangs on CS:S and TF2 servers, Windows > 2003 > > Hi, > > I have same issues on my Win2008 64bit system. > Had two hangs in TF2 and two hangs in CSS today. > > Andreas > > -----Original Message----- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Dominik > Friedrichs > Sent: Saturday, August 21, 2010 7:47 PM > To: Half-Life dedicated Win32 server mailing list > Subject: [hlds] Dumps of Crashes/Hangs on CS:S and TF2 servers, Windows > 2003 > > Today I've gotten three crashes of my CS:S and TF2 servers already, both > without quitting. The servers just hang, very annoying because they will > not > quit and restart automatically via batch file, they simply stay offline > until I notice the issue... > > CS:S (non-beta): > Found the console in a hung state, saying something about forcible thread > termination/assertion failed, happened twice today without any apparent > reason (no player disconnecting or anything) > Dump: http://forlix.org/_res/host/css_hang.dmp > > TF2: > Found the console simply in a hung state for no apparent reason - it just > hung in the middle of normal gameplay. > I attached a debugger and saw that it was running through a pretty small > piece of code that probably had to do with waiting for another thread, over > and over again. I did a manual crash dump using DrWatson, but its 64bit so > I > cant open it on my home PC. > Dump: http://forlix.org/_res/host/tf2_deadlock.dmp > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds