Any word about the paint fixes?

On Wed, Oct 12, 2011 at 3:24 PM, Tony Paloma <to...@valvesoftware.com>wrote:

> We’re releasing the loadout preset and multiple misc slots features that
> are currently in the Team Fortress 2 Beta. There are also other perf
> improvements and bug fixes. More details tomorrow.****
>
> ** **
>
> Thanks,****
>
> Tony****
>
> ** **
>
> *From:* hlds-boun...@list.valvesoftware.com [mailto:
> hlds-boun...@list.valvesoftware.com] *On Behalf Of *Jason
> *Sent:* Wednesday, October 12, 2011 11:01 AM
>
> *To:* Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] Mandatory TF2 update coming Wednesday****
>
> ** **
>
> Any way to get more information on what's included in this update ahead of
> time?
>
> And I just wanted to say a big "THANK YOU!" for announcing an upcoming
> update....our servers had some events planned for tonight/tomorrow, and
> we've moved them to the weekend due to the update announcement.  It
> definitely means a lot to some of us server owners, I'm sure!****
>
> On Wed, Oct 12, 2011 at 1:53 PM, Tony Paloma <to...@valvesoftware.com>
> wrote:****
>
> We’re pushing today’s planned update back a day so we can get some extra
> testing in. Look for the update tomorrow.****
>
>  ****
>
> Thanks,****
>
> Tony****
>
>  ****
>
> *From:* Tony Paloma
> *Sent:* Monday, October 10, 2011 6:32 PM
> *To:* hlds@list.valvesoftware.com
> *Subject:* Mandatory TF2 update coming Wednesday****
>
>  ****
>
> We’re going to have a mandatory TF2 update coming Wednesday
> afternoon/evening. This is just a heads-up that it’s coming so that you can
> be prepared.****
>
>  ****
>
> There is one change that might require a change to server configs:****
>
> tf_show_voice_icons has been renamed to mp_show_voice_icons so that it’s
> more generic.****
>
>  ****
>
> Thanks,****
>
> Tony****
>
>
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>
> ** **
>
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