I've actually seen the opposite on my server. It was struggling a little before the patch. We had to seed every day for a while. Now it's got players around the clock. And this pattern has happened several times now. I wouldn't worry too much. Just seed on your servers and stick through it and you'll eventually get that traffic back.

On , Team BOOM! <teamb...@comcast.net> wrote:





Sorry to go slightly off-topic on an L4D2 issue, but I was
thinking these topics might be related. Our 8 TF2 servers have been running virtually empty since the last update as well. Before they ran full nost of the day and into the night. All the servers show registered. Has anyone else seen
TF2 player counts fall off the face of the earth as well since the
update?



Mike




From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Richard
Eid
Sent: Monday, December 19, 2011 11:39 AM
To: Robert
Whelan; Half-Life dedicated Win32 server mailing list
Subject: Re:
[hlds] L4D2 Steamgroups Borked?




https://twitter.com/#!/l4ddev/statuses/148477338500341760



-Richard Eid



On Mon, Dec 19, 2011 at 2:05 PM, Robert Whelan mrrjwhe...@yahoo.com>
wrote:




Hrrrm... afaik Fridays update http://store.steampowered.com/news/7036/ broke
the steamgroup servers feature for L4D2. It never returns any of our
servers now.



Anyone else? L4D seems to be working fine though L4D2 isn't. I'm guessing
the new function added broke it?



- Added blocklist functionality to Left 4 Dead 2




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