I'm not suggesting that steam ids:machine relationship be changed from *:*, but rather valve bake some knowledge (that only they have) into identifying steam_id 'clusters'.
I.e. if a machine has 20 F2P accounts associated with it, and 10 of those are identified as nuisance accounts, it could be implied that the other 10 F2P accounts are also likely tainted. But yeah, definitely an area that would require a lot of testing for corner cases. -----Original Message----- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Peter HLDS Sent: Friday, March 16, 2012 3:18 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] New feature in TF2 Beta dedicated server update On Mar 16, 2012, at 16:51 PM, James Goetz wrote: > 1:1 relationship with a computer would be impossible to do Not only that, all Steam games are licensed for us to use on _any_ computer, not just one. I'd be an angry customer if they started limiting me to specific hardware, or limiting me from letting others play their games on my hardware. I don't think there's an easy solution to this, and I applaud Valve's efforts to try out unconventional or different ideas, especially in the Beta. - Peter _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds