Which reservation plugin are you using? Thanks, Kyle.
On Tue, May 8, 2012 at 9:31 AM, Mr Razzle <raz...@mr-razzle.net> wrote: > Someone had a similar problem last month. I'll post the solution below > along with a link to the original thread. > > "For bots there's another solution: keep the quota set to 0 in > server's config file and add a very simple plugin that sets the correct > value in 2-3 minutes after map loaded. The plugin may also check for a .nav > file, to change the quota only if there's one. In this way the bots won't > join the server immediately, allowing real player to use the slots." > > > https://list.valvesoftware.com/cgi-bin/mailman/private/hlds/2012-April/071209.html > > > > > On Tue, May 8, 2012 at 11:15 AM, Shon Myles <shonte.my...@gmail.com>wrote: > >> Hi All, >> >> I run a server with bots (no not the crappy misleading fake bots; the >> entirely legit ones that show up as bots) that I use mainly to make filling >> the server not seem like such a daunting/boring task for >> our members/admins. I also use SM's reserved slot plugin. As real players >> join the server, the bots are automatically kicked. I have the following >> settings in place: >> >> tf_bot_quota 12 >> tf_bot_quota_mode fill >> >> The problem though, is that when the server is full and the map changes, >> players get dropped due to slot reservation because the bots aren't being >> kicked. Does anyone know how to fix this? >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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