So why isn't the TF2 Beta being used to test things like this before being
shipped into the main game?

On Fri, Jul 20, 2012 at 9:46 PM, Fletcher Dunn
<fletch...@valvesoftware.com>wrote:

> Just to be clear, the this new feature is in beta status, but it has
> shipped in the regular game.
>
> It is not in the TF beta.
>
> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn
> Sent: Friday, July 20, 2012 6:35 PM
> To: Half-Life dedicated Linux server mailing list (
> hlds_li...@list.valvesoftware.com); Half-Life dedicated Win32 server
> mailing list (hlds@list.valvesoftware.com)
> Subject: [hlds_linux] New TF quickplay in beta
>
> Today's update introduced a new version of quickplay.  It is currently in
> beta.  A small percentage of players will be asked if they want to try out
> the beta, when they press the "Start playing" button.
>
> Here's what you need to know as a server operator:
>
> *         Eligibility rules, maps, etc. have not changed
>
> *         The new system does not utilize the server browser.
>
> *         You might see some extra console spam.
>
> *         Your server must opt into this potential stream of traffic by
> setting "tf_mm_servermode 1"
>
> *         Regular joins through through other means can coexist with joins
> through quickplay beta, with one significant shortcoming:  If the first
> person to join your server joins outside of the new matchmaking system, the
> system will treat your server is "full".  If the first person to join your
> server comes in through the matchmaking system, your server will accept
> players from either source.  This shortcoming will be addressed soon.
>
> So, basically:
>
> *         Set "tf_mm_servermode 1" to avoid missing out on any traffic
> from the beta matchmaking system.
>
> *         If it causes any problems, then opt out!  That's why it's called
> "beta!"
>
> From a player perspective, the new system offers two main features:
>
> *         Form a search party with friends and find a server together.
>
> *         Never get matched into an empty server by yourself.  A server
> will always be seeded with at least N players.  (Currently N = 2 since
> there will not be many players using the system, but we will increase that
> over time.)
>
> Thank you!
>
> Your humble servant,
> Fletch
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