Things like this need a larger playerbase to get good data I suppose.

On Sat, Jul 21, 2012 at 4:04 PM, Brian Simon <bluebriansi...@gmail.com>wrote:

> So why isn't the TF2 Beta being used to test things like this before being
> shipped into the main game?
>
>
> On Fri, Jul 20, 2012 at 9:46 PM, Fletcher Dunn <
> fletch...@valvesoftware.com> wrote:
>
>> Just to be clear, the this new feature is in beta status, but it has
>> shipped in the regular game.
>>
>> It is not in the TF beta.
>>
>> -----Original Message-----
>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
>> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn
>> Sent: Friday, July 20, 2012 6:35 PM
>> To: Half-Life dedicated Linux server mailing list (
>> hlds_li...@list.valvesoftware.com); Half-Life dedicated Win32 server
>> mailing list (hlds@list.valvesoftware.com)
>> Subject: [hlds_linux] New TF quickplay in beta
>>
>> Today's update introduced a new version of quickplay.  It is currently in
>> beta.  A small percentage of players will be asked if they want to try out
>> the beta, when they press the "Start playing" button.
>>
>> Here's what you need to know as a server operator:
>>
>> *         Eligibility rules, maps, etc. have not changed
>>
>> *         The new system does not utilize the server browser.
>>
>> *         You might see some extra console spam.
>>
>> *         Your server must opt into this potential stream of traffic by
>> setting "tf_mm_servermode 1"
>>
>> *         Regular joins through through other means can coexist with
>> joins through quickplay beta, with one significant shortcoming:  If the
>> first person to join your server joins outside of the new matchmaking
>> system, the system will treat your server is "full".  If the first person
>> to join your server comes in through the matchmaking system, your server
>> will accept players from either source.  This shortcoming will be addressed
>> soon.
>>
>> So, basically:
>>
>> *         Set "tf_mm_servermode 1" to avoid missing out on any traffic
>> from the beta matchmaking system.
>>
>> *         If it causes any problems, then opt out!  That's why it's
>> called "beta!"
>>
>> From a player perspective, the new system offers two main features:
>>
>> *         Form a search party with friends and find a server together.
>>
>> *         Never get matched into an empty server by yourself.  A server
>> will always be seeded with at least N players.  (Currently N = 2 since
>> there will not be many players using the system, but we will increase that
>> over time.)
>>
>> Thank you!
>>
>> Your humble servant,
>> Fletch
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>
>
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