It's client side. On Sun, Dec 16, 2012 at 11:55 PM, Adam Nowacki <nowa...@platinum.linux.pl>wrote:
> From the description it looks like this bug is purely server side and > could for example happen if client lost internet connection during > ubercharge - introducing VAC here is only going to hinder finding and > fixing server bugs and possibly ban innocent users. > > > On 12/17/2012 5:48 AM, Alexander Z wrote: > >> The way I see it, it's as much of a bug as wallhacking is. >> Things like these are why we need a new, revised VAC, which actually >> poses a threat to cheaters now that TF2 is F2P. >> >> On 17 December 2012 05:27, wickedplayer494 . <wickedplayer...@gmail.com >> <mailto:wickedplayer494@gmail.**com <wickedplayer...@gmail.com>>> wrote: >> >> BTW, Evan added me on Steam to discuss this. Not going to reveal too >> much to avoid someone using the exploit with bad intentions. >> >> He said that yes, the not sending usercmds part was right. But, as >> some of you would remember, Valve fixed a bug where Medics could >> infinitely uber themselves, but infinitely ubering someone else wasn't >> fixed. Currently, the client handles the timing of ubercharges. They >> end when powerplaytime < clientticktime. clientticktime is only >> updated when the client sends a usercmd. No usercmds being sent means >> infinite ubercharges. >> >> Packet manipulation could be used, among other methods which I won't >> reveal. >> >> On Sun, Dec 16, 2012 at 8:14 PM, wickedplayer494 . >> <wickedplayer...@gmail.com >> <mailto:wickedplayer494@gmail.**com<wickedplayer...@gmail.com>>> >> wrote: >> > I was browsing /r/tf2 when I came across this video demonstrating >> > infinite ubercharges of any type: >> > >> > >> http://www.youtube.com/watch?**v=iHUliYFjeQQ<http://www.youtube.com/watch?v=iHUliYFjeQQ> >> > >> > The video's a bit long, so for those that don't have the time or >> CBA >> > to watch the whole thing, here's what I got from the video: >> > >> > The Medic that's deploying the charge stops sending user commands >> > after the charge is deployed. The Medic can still use chat of both >> > kinds (voice and text), taunt, and use the voice command menu. An >> > external program can be used or packet flow to the server can be >> > interrupted. >> > >> > All classes (but other Medics due to their passive health regen >> > ability) can become infinitely charged, but some items will break >> the >> > charge (such as the Equalizer/Escape Plan when used). Another Medic >> > can break the charge just by healing you. Friendly payload carts >> and >> > dispensers will also break the charge as well. >> > >> > There are two other scenarios in which the charge will break, but >> by >> > now, you should get the picture. >> > >> > Just a head's up for server admins in case anyone figures out on >> their >> > own how to do it exactly and a step-by-step guide is irresponsibly >> > disclosed. >> >> ______________________________**_________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> >> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds> >> >> >> >> >> ______________________________**_________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds> >> >> > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds> >
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