It's already possible to register a server ID for Team Fortress 2, but not yet for other games.
On Fri, Apr 19, 2013 at 2:45 PM, Max Krivanek <[email protected]> wrote: > The problem is servers are transient in nature. Server IDs would be hard > to implement. > > The short term and easy solution is to allow DNS to be saved. Like " > ccsdm.mycommunity.com:27015" instead of always saving it as an IP. > > > On Fri, Apr 19, 2013 at 1:40 PM, E. Olsen <[email protected]> wrote: > >> I had actually sent Valve a suggestions a couple of years ago that they >> tie the server favorites to the server ID, as opposed to the server's IP >> address, so as to allow server operators to upgrade/move their servers >> without losing all the regulars we had worked so hard to build. At the >> time, they had replied that it was a good idea and they would see about >> adding that to the client/engine, but nothing ever came of it so I guess it >> was dismissed as unimportant. >> >> I agree that it absolutely sucks to have to start again from square one >> every time we want to change a server's IP address and/or favorites get >> deleted for some reason. I would love it if they would make our server more >> "portable" and not tied to an IP address. There are a ton of great deals on >> new (more powerful) servers popping up, but if your current host >> isn't competitive, your forced to either stick with what you've got, or >> move to a new host and start back at square one. >> >> >> On Fri, Apr 19, 2013 at 2:23 PM, Aaron D <[email protected]> wrote: >> >>> After this update I noticed that my servers have been dead of the past >>> few days. I was going crazy trying to figure out why when a few of my >>> members reported to me that their favorites list got deleted. >>> >>> If this is true this is a freaking disaster and needs to be fixed right >>> away. This is worse than having to move your IP to a new location, because >>> at least then you could let people know a head of time what was going on. >>> >>> Please if anyone else is also having this problem make Valve aware so >>> something can be done, we don't want this also happening during the TF2 >>> update. >>> >>> Thanks. >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > -- Ross Bemrose
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

