IIRC The only purpose of the -replay command line switch is to adjust the
player count.


On Tue, Apr 30, 2013 at 1:01 AM, Ross Bemrose <rbemr...@gmail.com> wrote:

> Before they added -replay, the only way you could enable replay was via
> exec replay.cfg in autoexec.cfg.
>
> More to the point, it worked fine pre-SteamPipe.  And since it requires
> adjusting the server command-line, a lot of server hosts won't allow it,
> unless you're leasing an entire server from them.
>
>
> On 4/30/2013 12:57 AM, DontWannaName! wrote:
>
>> Aren't you only suppose to enable replay from the command line?
>>
>> Sent from my iPhone 5
>>
>> On Apr 29, 2013, at 6:18 PM, Ross Bemrose <rbemr...@gmail.com> wrote:
>>
>>  So, I just ran into this neat little bug on a vanilla (no addons
>>> directory) Linux SteamPipe server I'm preparing as a backup for tomorrow's
>>> changeover.
>>>
>>> If replay is loaded from autoexec.cfg, it incorrect subtracts one from
>>> the displayed max players.
>>>
>>> That is, if sv_visiblemaxplayers is set to 24 or -1 (on a maxplayers 24
>>> server), it shows as 0/23 in the Steam and TF2 server browsers. This
>>> persists after a map change.
>>>
>>> Starting with -replay on the command line shows 0/24 as expected.
>>> Unfortunately, I don't have access to the command line on another server,
>>> and this issue WILL cause problems there because of it.
>>>
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>
>
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