Fletcher, I prefer that the Source SDK resides in the game folder now. I saw you mentioned on GitHub that you may in the future give it an appid.
With hammer residing in the game folder and being a standalone, Steam does not show im in SourceSDK. Which is good for many reasons. I like to leave hammer open and when playing games friends can not join on me, or I cannot invite people to my game, because it invites them to play SourceSDK instead of the game. It also cuts down on the MANY steam messages saying "O hai wut r yew makin?" that I tend to get every 15 min. Another prevalent problem I had with the old method was the validating files bug, which was fixed with Steam Pipe, but you never know. Everytime I would launch hammer I would have to manually validate the TF2 file system(hence leaving it open as much as possible). I also prefer to be able to launch hammer as a desktop shortcut, instead of going to my Steam tools library, clicking on SourceSDK, then opening hammer through the GUI. On Sun, May 5, 2013 at 5:47 PM, [BT]Black V <bt.bla...@gmail.com> wrote: > be aware that doing it that way is only valid for things launched from > that command prompt if you close it you have to set that variable every > time you run it > might be better if you set up a environment variable via your system > properties > > sysdm.cpl or windows key + pause or right click my computer > properties > > advanced > environment vaiables > > > On Mon, May 6, 2013 at 9:41 AM, scott biszmaier <sc...@aol.jp> wrote: > >> open command prompt and type >> >> set VPROJECT=C:\Program Files (x86)\Steam\steamapps\common\Team Fortress >> 2\tf >> >> then change directory to your tf2 bin directory which is >> >> C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin >> >> and type >> >> hammer.exe >> >> >> ------------------------------ >> scott biszmaier >> >> >> -----Original Message----- >> From: big john <brewskii...@gmail.com> >> To: Half-Life dedicated Win32 server mailing list < >> hlds@list.valvesoftware.com> >> Sent: Sun, May 5, 2013 2:27 pm >> Subject: Re: [hlds] Very early betas of Source engine SDK tools released >> >> Where is the VPROJECT environment variable? >> >> >> On Fri, May 3, 2013 at 9:09 PM, List User <l...@redspeedservers.com>wrote: >> >>> Can you run multiple betas? sdk and prerelease? >>> >>> >>> On 5/3/2013 8:21 PM, Kyle Sanderson wrote: >>> >>> Thanks Fletcher! >>> >>> Kyle. >>> >>> >>> On Fri, May 3, 2013 at 5:13 PM, Fletcher Dunn < >>> fletch...@valvesoftware.com> wrote: >>> >>>> This is not really gameserver admin related, but several people on >>>> this list were asking, so I am posting here. >>>> >>>> We’ve released some very early betas of the SDK tools that have been >>>> broken by the SteamPipe filesystem changes. They are now going to go in >>>> the same folder as the game. The separate Source SDK app is not used for >>>> these tools. Please see this bug in github: >>>> >>>> https://github.com/ValveSoftware/Source-1-Games/issues/8 >>>> >>>> That bug has the instructions for how to install the tools, and >>>> comments about what may or may not work. (There are probably also some >>>> problems getting hammer to figure out where the .FGD files are.) That bug >>>> will also serve as the location where you can give feedback. >>>> >>>> Thanks for your patience. >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>> >>>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, please >> visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > > -- > Cheers > > Terry Wrennall > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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