Try "validate" instead of "verify".
On Mon, May 13, 2013 at 7:54 PM, Jason <pctool...@gmail.com> wrote: > I have updated 4 of my 5 servers. With the 5th one, I keep getting the > following error -- and I know I have my install directory correct.....it > went through the update, got to 100% then continually gives out the > following error: > > [ 0%] Checking for available updates... > [----] Verifying installation... > Steam Console Client (c) Valve Corporation > -- type 'quit' to exit -- > Loading Steam3...OK. > Loading Steam2...OK. > > Steam>@ShutdownOnFailedCommand 1 > "@ShutdownOnFailedCommand" = "1" > > Steam>@NoPromptForPassword 1 > "@NoPromptForPassword" = "1" > > Steam>login anonymous > > Connecting anonymously to Steam Public...Success. > > Steam>force_install_dir tf2 > > Steam>app_update 232250 verify > Initial App state (0x406) installed > App state (0x10506) reconfiguring, progress: 0.00 (0 / 0) > Error! App '232250' state is 0x606 after update job. > > ------------ > > I tried with and without "verify" and it's the same result. Also, I am on > Ubuntu 12.04 and don't know how to get past this.....any help would be > appreciated. > > > On Mon, May 13, 2013 at 6:57 PM, Albert Davis <davis.alb...@gmail.com>wrote: > >> I am using the update option through my GPS >> >> >> On Mon, May 13, 2013 at 6:50 PM, Ross Bemrose <rbemr...@gmail.com> wrote: >> >>> They don't anymore. Instead, they push out cfg/mapcycle_default.txt >>> >>> Having said that, a few config files are overwritten if you use >>> validate, specifically all the replay configs and config_arena.cfg >>> >>> You are updating through SteamCMD, RIGHT? >>> >>> >>> On 5/13/2013 6:46 PM, Albert Davis wrote: >>> >>> WHY when you guys put an update out, you insist on causing files such as >>> MOTD/MAPCYCLE to default? I find that stupidly annoying. It just happened >>> again..... wtf? >>> >>> >>> On Mon, May 13, 2013 at 6:36 PM, Valentin G. <nextra...@gmail.com>wrote: >>> >>>> It does happen. Updates take a while to distribute through the CDN. >>>> >>>> >>>> On Tue, May 14, 2013 at 12:12 AM, Peter Jerde <peter-h...@jerde.net>wrote: >>>> >>>>> Did today's different procedure somehow affect how the update was >>>>> pushed out to clients? It took me several tries and restarting steam >>>>> before >>>>> my own client got updated, and I'm getting reports of other people unable >>>>> to connect to our servers because their clients are out of date. >>>>> >>>>> I don't recall that ever happening before pre-steampipe. >>>>> >>>>> - Peter >>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>> >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>> >>>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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