> My feedback is that I would prefer for the main/stable channel to
reflect the latest required (not optional) release that is compatible with
clients, with a *separate pre-release/optional release channel.*


Yes, please.

Please please please please please please please please please.
(9/3=3hl3cnfrmd)

Sorry I just couldn't help myself on that one.




On Thu, Jun 6, 2013 at 8:59 PM, John <lists.va...@nuclearfallout.net> wrote:

> On 6/6/2013 5:52 PM, DontWannaName! wrote:
>
>> That's silly. One of the features of steam pipe is to let use update
>> early. Just fix your script.
>>
>
> I see the main benefit of SteamPipe being faster and more reliable
> downloads. A secondary benefit is the ability for mod authors to release
> updates without having Valve manually approve all of them. Another is to
> speed up file loads (well, presumably). I don't see the ability to update
> early as a benefit and didn't realize it was even a goal (are you certain
> that hldsupdatetool couldn't also be used for that?).
>
> Valve is experimenting with different ways of releasing the game --
> whether and how often to do optional updates, whether and how far in
> advance to offer main-branch required versions, and so on. My feedback is
> that I would prefer for the main/stable channel to reflect the latest
> required (not optional) release that is compatible with clients, with a
> separate pre-release/optional release channel.
>
>
> -John
>
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