It's on the client, so through matchmaking they can't force you to stay at
the motd in any way. Just click continue.

In regards to the sound, for me it stops when I click through and spawn.
But I suppose it's possible someone might have it misconfigured or use an
old version.

In that case matchmaking + disable html motds and you won't even see a hint
of ads.

Now to servers having good ping and lagging, heh people complain about lag
on valve's own servers. And I know that the defaults for mvm will create
lag in certain situation unless changed.

But I leave my mvm servers at defaults, my real TF2 servers need to have
the priority and availability of most resources. As such I won't set the
mvm rates to be the same as 32 player servers.
The defaults are there for a reason, so they must surely be adequate*.

* I don't apply said logic to real TF2 servers.


On Thu, Jun 6, 2013 at 5:06 AM, Saint K. <sai...@specialattack.net> wrote:

>  The problem being, sometimes at the mids of a night I like to play a
> game of MVM. Our own servers are empty then, so I go to matchmaking to find
> me a game.
>
> What I find there shocks me. Every single server it sends me to spams me
> with Pinion ads, trying to force me to watch the crap. By the time I manage
> to disconnect, iIve been long enough on the server for the owner to earn
> money with my connection attempt. Regardless of any updates VALVe pushed
> out, I still either can't close the MOTD or the ad keeps playing in the
> background, which is annoying as hell.
>
> Also, matchmaking tends so send you to the same servers over and over
> again during those time periods, making it so that you keep joining the
> same crappy servers. These servers often also are very poorly configured,
> it lags like shit(while the ping reports good) and is stuffed with tons of
> crap. A Mystery to me why players continue to play there, but a theory is
> that they simply don't know better. That's how they know TF2 these days.
>
> VALVe has made a lot of attempts to get better quality servers with the
> ranking and everything, however, because they let their no advertisement
> policies go at some point, this is the result we're stuck with.
>
> Saint K.
>
> P.s. My location is Europe based, so these things that happen go on in
> Europe. I can't speak for any other parts of the world
>  ------------------------------
> *From:* hlds-boun...@list.valvesoftware.com [
> hlds-boun...@list.valvesoftware.com] on behalf of Doctor McKay [
> mc...@doctormckay.com]
> *Sent:* 06 June 2013 02:33
> *To:* Mart-Jan Reeuwijk; Half-Life dedicated Win32 server mailing list
>
> *Subject:* Re: [hlds] NO to in game advertising
>
>    Evidently, Pinion has implemented procedures to delay the game for
> players who block their ad server in their hosts file. I haven't looked at
> the code though, I'm only going from what SPUF has spewed forth.
>
>  Honestly, just blacklisting the servers is your best bet. If you believe
> that a server that forces advertisements on its players is of poor quality,
> why would you consciously choose to play on it? Regardless, this is a
> discussion for SPUF/SPUD, and it's already been beaten into the ground
> several times over there.
>
>
>
>  Doctor McKay
> http://www.doctormckay.com
> mc...@doctormckay.com
>
>
> On Wed, Jun 5, 2013 at 9:58 AM, Mart-Jan Reeuwijk <mreeu...@yahoo.com>wrote:
>
>>  Nah, thats a blacklist for in TF2, so you don't see those servers.
>>
>> technically its not a ad-blocker. creating the hosts file to block the
>> advert server of pinion would be considered such.
>>
>>    ------------------------------
>> *From:* Christopher Andrews <c.nathan.andr...@gmail.com>
>> *To:* Half-Life dedicated Win32 server mailing list <
>> hlds@list.valvesoftware.com>
>> *Sent:* Wednesday, 5 June 2013, 15:35
>>
>> *Subject:* Re: [hlds] NO to in game advertising
>>
>>  Didn't Dr. McKay already make one?
>>
>>
>> On Wed, Jun 5, 2013 at 9:33 AM, Patrick Delle Grazie <
>> patr...@staff.hypernia.com> wrote:
>>
>>  Here’s an idea.  Why don’t one of you stalwarts create an in game ad
>> blocker. J  But then of course you’d have to advertise it
>> to get people to use it. ;)
>>
>> P.
>>
>>
>>
>>  *From:* hlds-boun...@list.valvesoftware.com [mailto:
>> hlds-boun...@list.valvesoftware.com] *On Behalf Of *Saint K.
>> *Sent:* Wednesday, June 5, 2013 9:26 AM
>>
>> *To:* Half-Life dedicated Win32 server mailing list
>> *Subject:* Re: [hlds] NO to in game advertising
>>
>>  It's a server discussion mailing list, we, the server operators make
>> the call on advertisements.
>>
>> No need for SPUF, perfectly valid here.
>>
>> Saint K.
>>  ------------------------------
>>  *From:* hlds-boun...@list.valvesoftware.com [
>> hlds-boun...@list.valvesoftware.com] on behalf of Sebastian Iskra [
>> seabas...@gmail.com]
>> *Sent:* 05 June 2013 14:18
>> *To:* Half-Life dedicated Win32 server mailing list
>> *Subject:* Re: [hlds] NO to in game advertising
>>   Once upon a time there was SPUF. /thread.
>>
>>  On Wed, Jun 5, 2013 at 8:04 AM, Saint K. <sai...@specialattack.net>
>> wrote:
>>  Once upon a time there was an era where community's survived on
>> donations. Receiving donations was an indication of the community doing a
>> good job, after all, if they weren't, they wouldn't receive donations and
>> the community wouldn't last.
>>
>> With crap like Pinion nowadays all that counts is luring people in to
>> connect and then earn money per player being forced to watch the pinion
>> crap in their MOTD (MVM matchmaking and quickplay makes for an easy task to
>> do this).
>>
>> You can host the most shittiest servers now and still earn money to
>> survive.
>>
>> I for one would like to see VALVe picks up their old policies again,
>> where advertising in their games was completely prohibited.
>>
>> Want to have better quality servers again VALVe? Then make sure you get
>> rid of crap like Pinion.
>>
>> My 2 cents.
>>
>> Saint K.
>>  ------------------------------
>>  *From:* hlds-boun...@list.valvesoftware.com [
>> hlds-boun...@list.valvesoftware.com] on behalf of Devin [
>> hollan...@gmail.com]
>> *Sent:* 04 June 2013 17:50
>>
>> *To:* 'Half-Life dedicated Win32 server mailing list'
>> *Subject:* Re: [hlds] NO to in game advertising
>>
>>    Valve and Pinion are independent companies. Pinion is designed to
>> help offset the overhead required to host servers, web sites, etc. Valve
>> isn’t going to force you to start using pinion. My goodness, use some brain
>> power at some point. Don’t just spew your knee-jerk reactions on a mailing
>> list that end up harassing people with your bonehead thoughts.
>>
>>
>> *From:* hlds-boun...@list.valvesoftware.com [mailto:
>> hlds-boun...@list.valvesoftware.com] *On Behalf Of *Doctor McKay
>> *Sent:* Monday, June 03, 2013 4:49 PM
>> *To:* Half-Life dedicated Win32 server mailing list
>> *Subject:* Re: [hlds] NO to in game advertising
>>
>>  This mailing list is for server operators, not for players. Please take
>> it to SPUF or SPUD if you want to discuss this.
>>
>>
>>
>>  Doctor McKay
>>  http://www.doctormckay.com
>>  mc...@doctormckay.com
>>
>>  On Mon, Jun 3, 2013 at 11:49 AM, big john <brewskii...@gmail.com> wrote:
>>
>> What the hell is this random mumbo jumbo. It was clear in the first 2
>> sentences the you have no idea what you are talking about.
>>   On Jun 3, 2013 11:47 AM, "proto mon" <prototypefr...@gmail.com> wrote:
>>
>>  Holy Jesus Please disable these ads
>>  They are getting so god damn annoying, And the audio ads are even
>> worst. They keep playing somehow even if you switch the server. You
>> literally have to quit the game to stop the ads.
>>
>>
>>
>>  On Sun, Mar 31, 2013 at 2:42 AM, G. Hutchinson <hu...@halsplayground.com>
>> wrote:
>>
>>  This pinion thing first visited the list a month or two back and I
>> wrote a response to the list voicing my two cents. However I did this from
>> my phone and it got bounced back for because of the previous posts not
>> being cropped down. In short it essentially said "Shame on Valve for even
>> entertaining something like pinion" pertaining to any in game advertising.
>>
>> Valve is selling hats, drop items, etc etc etc... The game is still
>> generating money. To play the game we see advertising when we log in to
>> steam. I don't want to see ads when playing games  for Viagra, Uncle Bucks
>> Beer, and Lysol. Everyone knows Uncle Buck is in the Klan. If Valve wants
>> to pursue money in advertising, then replace the cereal boxes in L4D with
>> Honeycomb and Fruit Loop boxes. Make the soda cans in the games that are
>> lying around Pepsi cans and profit that way. You're welcome for the idea...
>> (% my way).
>>
>> MAKE MOVIES...
>>
>> If other community owners want to show ads on their MOTD, have at it.
>> Whether it is through pinion, or by bypassing pinion and seeking ads
>> through other means and cutting out the "middle man", ie; pinon. Live and
>> let live.
>>
>> However, my fear is about the day Valve "forces" the servers I run to
>> show ads or do anything through the in game browser I am unaware of for
>> that matter, of such nature. They are ran on my hardware, at my expense,
>> running essentially an "open source" game server file(s). Or at least
>> that's how it started out. So if this changes, I would expect to see a full
>> disclosure on the matter, and expect to have to click something saying I
>> approve of the conditions before downloading the new server files to my
>> server prior to implementation. Warranting today's society, a class action
>> suit undoubtedly would pop up and surely Valve is clever enough to think of
>> such matters, thus dropping such a concept of pinion rather quickly.
>>
>> Now through my own absurdity I hope it makes Valve see it's own... If any
>> of this pinion crap is true.
>>
>> I am reasonable... I would expect 50,000% profit for my share of monies
>> generated. That is fifty thousand percent, not 50 percent. I am reasonable
>> after all...  Should the day come that I entertained a partnership with
>> Valve as an advertising agency. This would cover any future potential and
>> probably legal expenses expected to incur. And that's what would occur...
>> My hardware would them become a venue of advertising the game more so than
>> I already do, not to mention the involvement of a third party(s) and their
>> products. I would also expect a seat on the "board" to approve and review
>> any such ads conveyed though my medium. And the typical 20% from any
>> advertisers I obtain and bring to the table that are interested.
>>
>> Should Valve "force" me to advertise through the current concept of the
>> "MOTD Browser" in game for any of the game servers I host, I will probably
>> not host them any longer. In fact, I am sure I would no longer host them in
>> protest. The same if Valve will not show my servers in the game browser or
>> include me in matchmaking pools simply because I chose not to promote
>> advertising unknown products through such medium. That is not a way to
>> treat the folks that assisted in making your games a success for you. WE
>> THE PEOPLE ran the majority of the servers promoting your games at our own
>> cost.
>>
>> Game console, Steam, PC computing... At what point does the "want to take
>> over the world" settle back down to reason? Is ValveOS next (®) ?
>>
>> Make Half Life 3... Left4Dead 3 (bigger maps and 6/6 or 8/8 for versus
>> please), or even make a TF3... Make money that way Valve... You look like
>> beggars and extortionist when you team up with such things as an
>> advertising plugin if that is what you have done. Have some dignity.
>>
>> Now mind you, whoever designed and thought of this pinion gig, more power
>> too you... Brilliant... I wished I had thought of it. But Valve having any
>> official involvement with it... Just doesn't sit right with me or anyone
>> else I have discussed it with.
>>
>> Now if you think my post is ridiculous, imagine how YOU look Valve
>> entertaining ANY involvement with such.
>>
>> NO TO FORCED IN GAME ADVERTISING *if it is being entertained...
>> *
>> But that's just my two cents...
>>
>> _______________________________________________
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