The community really appreciates the help by the way. Some stuff of interest to potential server-operators:
Regarding SourceMod & Metamod:Source ... The game is based on Source SDK 2013. So, I believe I had to run the development snap-shots of MM:S and SM. Here's what I am running on my FoF servers at the moment: meta version Metamod:Source version 1.11.0-dev meta list Listing 3 plugins: [01] SourceMod (1.6.0-dev+4337) by AlliedModders LLC [02] SDK Tools (1.6.0-dev+4337) by AlliedModders LLC [03] SteamTools (0.8.3) by Asher Baker (asherkin) Regarding team-based death-match, compared to non-team DM ... If you want team-based death-match, be sure to put "mp_teamplay 1" in BOTH your server.cfg and also your autoexec.cfg (or command-line). Theres a bug there that's not fixed yet regarding updating the server-list properly in regards to that. If you are doing team-based death-match, there is a CVAR to control how-many teams there are: fof_sv_maxteams. The value can be 2, 3, or 4. The meaning is: 2 = Vigilante's (blue) and Desperado's (red) 3 = Vigilante's (blue), Desperado's (red) and Bandido's (yellow) 4 = Vigilante's (blue), Desperado's (red), Bandido's (yellow) and Ranger's (green). On Sat, May 10, 2014 at 12:06 PM, Mike Vail <supp...@boomgaming.net> wrote: > OK thanks. If you discover any tips or tricks to servers better, please > give me a heads up. I'll gladly help with this event. > > Take care >
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