yea theres a reason theres very few dedicated servers, I cant get this
working under linux or windows. /give up


On Sat, May 10, 2014 at 3:49 PM, big john <brewskii...@gmail.com> wrote:

> eh too lazy
>
>
> On Sat, May 10, 2014 at 3:47 PM, Weasels Lair <wea...@weaselslair.com>wrote:
>
>> Yeah, I moved from Wheezy to Jessie (v8 / testing) to get past the GLIBC
>> junk (new requirement with Source SDK 2013).  The version of Wheezy is like
>> 2 years old.  I think there's a work-around where you can drop a copy of
>> lib from more modern GLIBC (same distro & arch) into the /bin folder and it
>> works fine as a work-around - instead of upgrading toe Jessie like I did.
>>
>> Ubuntu 12.04 already includes a sufficiently updated GLIBC by the way -
>> for anybody curious about that.
>>
>>
>> On Sat, May 10, 2014 at 12:38 PM, big john <brewskii...@gmail.com> wrote:
>>
>>> bah my debian wheezy server
>>>
>>> Console initialized.
>>> Setting breakpad minidump AppID = 265630
>>> Forcing breakpad minidump interfaces to load
>>> Looking up breakpad interfaces from steamclient
>>> Calling BreakpadMiniDumpSystemInit
>>> Loaded 276 VPK file hashes from
>>> /home/kablowsion/gameservers/fof/fof/fof.vpk for pure server operation.
>>> Loaded 276 VPK file hashes from
>>> /home/kablowsion/gameservers/fof/fof/fof.vpk for pure server operation.
>>> Loaded 434 VPK file hashes from
>>> /home/kablowsion/gameservers/fof/hl2/hl2_misc.vpk for pure server operation.
>>> Loaded 1222 VPK file hashes from
>>> /home/kablowsion/gameservers/fof/hl2/hl2_textures.vpk for pure server
>>> operation.
>>> Loaded 5 VPK file hashes from
>>> /home/kablowsion/gameservers/fof/platform/platform_misc.vpk for pure server
>>> operation.
>>>  failed to dlopen /home/kablowsion/gameservers/fof/fof/bin/server_srv.so
>>> error=/lib/i386-linux-gnu/i686/cmov/libm.so.6: version `GLIBC_2.15' not
>>> found (required by /home/kablowsion/gameservers/fof/fof/bin/server_srv.so)
>>> PreMinidumpCallback: updating dump comment
>>> Uploading dump (out-of-process) [proxy '']
>>> /tmp/dumps/crash_20140510153219_1.dmp
>>> /home/kablowsion/gameservers/fof/srcds_run: line 324: 23304 Segmentation
>>> fault      (core dumped) $HL_CMD
>>> Add "-debug" to the /home/kablowsion/gameservers/fof/srcds_run command
>>> line to generate a debug.log to help with solving this problem
>>> Sat May 10 15:32:21 EDT 2014: Server restart in 10 seconds
>>>
>>>
>>>
>>> On Sat, May 10, 2014 at 3:22 PM, Weasels Lair <wea...@weaselslair.com>wrote:
>>>
>>>> I typically put most command-line stuff in "autoexec.cfg" myself, but
>>>> it takes pretty-much the standard stuff any SRCDS server will take.  Here's
>>>> mine (on Linux):
>>>>
>>>> ./srcds_run -secure -game fof -nohltv +port 6311 -steamport 7311 -debug;
>>>>
>>>> I put "mp_teamplay 1" in the autoexec.cfg, along with what map to start
>>>> - "map fof_robertlee" as an example.  But, if you are in the habit of
>>>> specifying the map in the command-line, it should work as with any other
>>>> SRCDS server.
>>>>
>>>> On Sat, May 10, 2014 at 12:16 PM, big john <brewskii...@gmail.com>wrote:
>>>>
>>>>> Downloading a server now. Do u have an example command line?
>>>>>
>>>>
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>>>>
>>>
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>>
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