We (NMRiH) had the same server problems during release. It will die down within the week and balance itself out.

Weasels Lair <mailto:wea...@weaselslair.com>
Saturday, May 10, 2014 3:15 PM
PS: Another FoF-specific thing server-op's might not be accustomed-to ... the maximum number of player-slots is currently hard-coded to 20. I continue to have an on-going "dialog" with the developer about that (as you can imagine), but at the moment - it is still limited to 20.



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Weasels Lair <mailto:wea...@weaselslair.com>
Saturday, May 10, 2014 3:12 PM
The community really appreciates the help by the way. Some stuff of interest to potential server-operators:

Regarding SourceMod & Metamod:Source ...

The game is based on Source SDK 2013. So, I believe I had to run the development snap-shots of MM:S and SM. Here's what I am running on my FoF servers at the moment:

meta version
Metamod:Source version 1.11.0-dev

meta list
Listing 3 plugins:
  [01] SourceMod (1.6.0-dev+4337) by AlliedModders LLC
  [02] SDK Tools (1.6.0-dev+4337) by AlliedModders LLC
  [03] SteamTools (0.8.3) by Asher Baker (asherkin)

Regarding team-based death-match, compared to non-team DM ...

If you want team-based death-match, be sure to put "mp_teamplay 1" in BOTH your server.cfg and also your autoexec.cfg (or command-line). Theres a bug there that's not fixed yet regarding updating the server-list properly in regards to that.

If you are doing team-based death-match, there is a CVAR to control how-many teams there are: fof_sv_maxteams. The value can be 2, 3, or 4. The meaning is:

2 = Vigilante's (blue) and Desperado's (red)
3 = Vigilante's (blue), Desperado's (red) and Bandido's (yellow)
4 = Vigilante's (blue), Desperado's (red), Bandido's (yellow) and Ranger's (green).




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Mike Vail <mailto:supp...@boomgaming.net>
Saturday, May 10, 2014 3:06 PM
OK thanks. If you discover any tips or tricks to servers better, please give me a heads up. I'll gladly help with this event.

Take care


Weasels Lair <wea...@weaselslair.com> wrote:

There should be a sample server.cfg that comes down with the SteamCMD installation.



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