Get another player on the server, turn sv_cheats on, look at the player and type "ent_remove" into console. The server will try to remove the player, causing it to crash. Usually works without fail.
On Mon, Jun 9, 2014 at 2:01 PM, ics <i...@ics-base.net> wrote: > Well, running CSGO over a week used to do the trick (server crashed to > memory error) but i'm not sure if it works like that anymore, since i > haven't had any crashes for ages. You could try to reproduce this with > changing maps to different ones time after time and let the 20 bots spawn > in before you change the map again. > > -ics > > big john kirjoitti: > >> >> I was actually just going to post this as I am doing the same thing. If u >> find a good solution please share. >> >> On Jun 9, 2014 6:12 AM, "Jesse Molina" <je...@opendreams.net <mailto: >> je...@opendreams.net>> wrote: >> >> >> Hi everyone >> >> I am testing a crash recovery system on my srcds control system, >> and I need a way to purposefully and reliably seize up my server. >> I don't want it to exit; that's easy to do. I want it to seize >> up, like a spinlock. >> >> FYI, doing "cast_ray" on the console causes a nice segfault, "7068 >> Segmentation fault", exit code 139. >> >> The "killserver" command is close. It is like a "quit", but the >> server doesn't exit. Seems like part of the engine is shutting >> down, but I suspect it might be possible to start it back up again >> since it's still taking commands on the console. >> >> I can do some external stuff, like hitting memory, attaching gdb, >> etc, but I'd like to know of an internal command that causes some >> spectacular CPU usage. Something that only a kill -9 is going to fix. >> >> This can be on any of TF2, CSS, CSGO, L4D1/2, HLDM, or FoF. >> >> Any advice would be appreciated. >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >
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