Weird thing is, it started working fine after the server crashed and
auto-restarted.
On 6/20/2014 8:58 PM, Bjorn Wielens wrote:
working fine on ours.
------------------------------------------------------------------------
*From:* Ross Bemrose <rbemr...@gmail.com>
*To:* Half-Life dedicated Linux server mailing list
<hlds_li...@list.valvesoftware.com>; "Half-Life dedicated Win32 server
mailing list (hlds@list.valvesoftware.com)" <hlds@list.valvesoftware.com>
*Sent:* Friday, June 20, 2014 8:54:56 PM
*Subject:* Re: [hlds] [hlds_linux] Mandatory TF2 update released
Kill icons and hitsounds don't appear to be working on the servers I'm
on. Is anyone else seeing this?
On 6/20/2014 7:28 PM, Eric Smith wrote:
> We've released a mandatory update for TF2. The notes for the update
are below. The new version number is 2292213.
>
> -Eric
>
> -----------------------------------------
>
> - Fixed a client crash related to the B.A.S.E. Jumper
> - Updated the prioritization method used when choosing which partner
taunt to join such that players under the crosshair will have the
highest priority.
> - Fixed The Classic scope not being drawn correctly in DirectX 8
> - Fixed the Tide Turner and Chargin' Targe doing impact damage at
any range
> - Fixed the Tide Turner refilling the Charge meter on any decapitation
> - Updated the B.A.S.E. Jumper to prevent buying unusable upgrades in
Mann vs. Machine
> - Fixed Lugermorph animations
>
>
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