Silly question perhaps, but you're not running steamcmd updates while the 
server is still running from the same set of files, are you? I've seen that 
cause some _very_ weird (similar) problems on Linux systems b/c of how files 
are handled - some files get overwritten, others that are still in use do not. 
If you have autoupdate on reboot enabled it would validate and fix those files. 



________________________________
 From: Ross Bemrose <rbemr...@gmail.com>
To: Bjorn Wielens <uniac...@yahoo.ca>; Half-Life dedicated Win32 server mailing 
list <hlds@list.valvesoftware.com> 
Sent: Friday, June 20, 2014 10:46:31 PM
Subject: Re: [hlds] [hlds_linux] Mandatory TF2 update released
 


Weird thing is, it started working fine after the server crashed and 
auto-restarted.

On 6/20/2014 8:58 PM, Bjorn Wielens wrote:


>
>
>working fine on ours. 
>
>
>
>________________________________
> From: Ross Bemrose <rbemr...@gmail.com>
>To: Half-Life dedicated Linux server mailing list 
><hlds_li...@list.valvesoftware.com>; "Half-Life dedicated Win32 server mailing 
>list (hlds@list.valvesoftware.com)" <hlds@list.valvesoftware.com> 
>Sent: Friday, June 20, 2014 8:54:56 PM
>Subject: Re: [hlds] [hlds_linux] Mandatory TF2 update released
> 
>
>Kill icons and hitsounds don't appear to be working on the
              servers I'm 
>on.  Is anyone else seeing this?
>
>On 6/20/2014 7:28 PM, Eric Smith wrote:
>> We've released a mandatory update for TF2. The notes
              for the update are below. The new version number is
              2292213.
>>
>> -Eric
>>
>> -----------------------------------------
>>
>> - Fixed a client crash related to the B.A.S.E. Jumper
>> - Updated the prioritization method used when
              choosing which partner taunt to join such that players
              under the crosshair will have the highest priority.
>> - Fixed The Classic scope not being drawn correctly
              in DirectX 8
>> - Fixed the Tide Turner and Chargin' Targe doing
              impact damage at any range
>> - Fixed the Tide Turner refilling the Charge meter on
              any decapitation
>> - Updated the B.A.S.E. Jumper to prevent buying
              unusable upgrades in Mann vs. Machine
>> - Fixed Lugermorph animations
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view
              the list archives, please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
>
>_______________________________________________
>To unsubscribe, edit your list preferences, or view the
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>
>
>
>
>
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