Is there anything in place at the moment a modder could try to put together?

On Thu, Apr 7, 2016 at 6:21 PM, John Gibson <j...@tripwireinteractive.com>
wrote:

> No progress on Linux at the moment.
>
> John Gibson
> President
> Tripwire Interactive
> www.tripwireinteractive.com
>
> On Thu, Apr 7, 2016 at 4:31 PM, Rowedahelicon <
> theoneando...@rowedahelicon.com> wrote:
>
>> Any progress on linux binaries for server support?
>>
>> On Thu, Apr 7, 2016 at 11:54 AM, John Gibson <
>> j...@tripwireinteractive.com> wrote:
>>
>>> Everyone,
>>>
>>> For those of you wishing to set your servers up early, you can download
>>> a non-QA approved update build with the SteamCMD beta preview branch:
>>>
>>> app_update 232130 -beta "preview" is the SteamCMD command to update to
>>> this branch
>>>
>>> This is not the final build, and you will need to do one more update to
>>> get the final QA approved build. But with this branch you can download a
>>> near final version and test if your server setup is working.
>>>
>>> Thanks,
>>>
>>> John Gibson
>>> President
>>> Tripwire Interactive
>>> www.tripwireinteractive.com
>>>
>>> On Thu, Apr 7, 2016 at 11:20 AM, John Gibson <
>>> j...@tripwireinteractive.com> wrote:
>>>
>>>> Everyone,
>>>>
>>>> Today this afternoon (Atlanta time) we will be releasing our Revenge of
>>>> the Zeds free content pack for Killing Floor 2. This free content pack adds
>>>> for the first time ever an all new game type to Killing Floor 2 called
>>>> Versus Survival which features adversarial multiplayer with one team
>>>> playing as the Zeds (monsters) and the other team playing as the Humans.
>>>> This game type features 6 vs 6 multiplayer, which means that server hosts
>>>> will now be able to host 12 slot servers for Killing Floor 2 for the new
>>>> game mode, and 12 slot servers will be required to fully support the new
>>>> game mode Versus Survival's max player count (although 3 versus 3  for a
>>>> total of 6 players will work). I do have to apologize again for the short
>>>> notice to you all about the new server functionality and the update, there
>>>> is no excuse for us waiting this long to contact you all, and we will work
>>>> to give more advance notice in the future. A few key points for this 
>>>> update:
>>>>
>>>> - If possible we would like GSPs to start offering 12 player slot
>>>> Killing Floor 2 servers to support Versus Survival as soon as possible
>>>> (today if you can).
>>>> - It is our expectation that adding adversarial multiplayer to Killing
>>>> Floor 2 will draw in more clans and players, and increase demand for
>>>> servers (rented or otherwise).
>>>> - We haven't done extensive CPU/bandwidth usage testing for the 12
>>>> player slot versus servers, but the testing we have done shows a bit higher
>>>> CPU and bandwidth usage, but the increase is minimal.
>>>> - We are looking for server hosts to volunteer to put up servers to
>>>> support the launch event today and this weekend. We expect to see a large
>>>> influx of new and existing players to check out the new game mode. We
>>>> estimate we'll need an additional 10,000-15,000 slots to meet the peak
>>>> demand. We will have some servers up as well to try and help meet this
>>>> demand, but whatever you all can volunteer will be greatly appreciated.
>>>>
>>>> Here is some information on setting up servers for Versus Survival:
>>>>
>>>> Example launch commandline for a Versus Survival server:
>>>>
>>>> start ..\..\Binaries\Win64\KFGame.exe Server
>>>> KF-BurningParis?Game=KFGameContent.KFGameInfo_VersusSurvival?maxplayers=12
>>>>
>>>> To switch to Versus Survival via our Webadmin tool:
>>>>
>>>> Change Maps Tab - Select Versus Survival - More maps are listed than
>>>> officially supported - only the official supported maps show up in in game
>>>> voting. Custom community maps however can be added to the map list and
>>>> should work with versus, although they might have some issues until full
>>>> support is added for Versus Survival to the community maps.
>>>>
>>>> Officially Supported Tripwire Maps:
>>>> BurningParis
>>>> BioticsLab
>>>> Prison
>>>> VoltorManor
>>>> Farmhouse
>>>>
>>>> If possible we will release the server files early so you all can get a
>>>> headstart with putting servers up. We're working on QAing the final builds
>>>> now and will keep you all updated.
>>>>
>>>> Thanks,
>>>>
>>>> John Gibson
>>>> President
>>>> Tripwire Interactive
>>>> www.tripwireinteractive.com
>>>>
>>>
>>>
>>> _______________________________________________
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>>>
>>>
>>
>>
>> --
>> *Matthew (Rowedahelicon) Robinson*
>> Web Designer / Artist / Writer
>> Website - http://www.rowedahelicon.com/
>>
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>>
>>
>
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>


-- 
*Matthew (Rowedahelicon) Robinson*
Web Designer / Artist / Writer
Website - http://www.rowedahelicon.com/
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