Those are some very interesting points! Just realized, tf2 in the past felt
so different and this explains why.. Really good job at pointing this out.

I've also made a video on "past maps" which were buried together with
community servers:

TF2 - Forgotten Maps
https://www.youtube.com/watch?v=DvHqRyyn4E0

NOTE: Valve did add hydro (Quickplay -> Alternative), they are certainly
listening and I am not to blame people/valve.

As you can see with 50k views though, we're not the only ones missing on
community servers.


Cheers,

Aron


On Fri, Jun 17, 2016 at 3:11 PM, Saint K. <sai...@specialattack.net> wrote:

> Hi all,
>
> I'd just like to point you to an (what I think) is an excellent analysis
> of the Quickplay problems, the mistakes that have been made and how this
> has hurt communities and community building.
>
> Machine vs. Man - The mistakes of quickplay and the value of community
> servers
> https://www.youtube.com/watch?v=kHQLq7acFhE
>
> Please share your thoughts on this topic after you've watched the
> analysis. As an early 90's-and on- gamer I cannot help but feel that the
> creator of this video hit's the nail right on its head.
>
> Call me nostalgic, but I think he makes a very valid point and I hope
> VALVe and other developers will take notice of this analysis.
>
> In short; We miss community building as it used to be.
>
> Cheers,
>
> Saint K.
>
>
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