What is wrong with the giftapult? (Out of the loop) On 29 Dec 2016 03:04, "Josh Russell" <joshuaglennruss...@gmail.com> wrote:
> Somebody should probably fix the Giftapult too.... > > On Wed, Dec 28, 2016 at 3:10 PM, ED-E <ed-e_fo...@wobre.com> wrote: > >> https://www.youtube.com/watch?v=dw-xB0jHrt4 >> I hope Eric is aware with this spectator kill exploit introduced with >> this update and that it will be addressed soon. >> The workarounds from the community fixed the issue but cooked up other >> troubles at least on my servers (many crashes of FF2, weird behaviour in >> MvM). >> However since the exploit works on Valve servers too, I still wait for an >> official patch before making workarounds. >> >> Am 21.12.2016 um 20:55 schrieb Eric Smith: >> >>> We've released a mandatory update for Team Fortress 2. The update notes >>> are below. The new version number is 3755511. >>> >>> -Eric >>> >>> -------------------------------------------------------- >>> >>> Happy Smissmas 2016! >>> - All players who play TF2 during the event will receive a Stuffed >>> Stocking as a gift! Stockings contain goodies for good little Mercenaries. >>> - Added the limited-time key-less Winter 2016 Cosmetic Case to the Mann >>> Co. Store >>> - Contains 17 new community-contributed items >>> - The Festivizer can be found as a bonus drop when opening the >>> case >>> - Added 3 new taunts to the Mann Co. Store >>> - The Scotsmann's Stagger (community-contributed) >>> - The Didgeridrongo (community-contributed) >>> - The Table Tantrum (Valve) >>> - New weapons for the Festivizer! >>> - Fire Axe, The Jag, The Kritzkrieg, Pistol, The Quick-Fix, >>> Natascha, The Sandman, The Spy-cicle, Kukri, Shovel and The Scottish >>> Resistance >>> - Mann Co. Store winter sale! >>> - Look for 20%-75% off selected unlocked cosmetic crates, >>> taunts, and tools in the Mann Co. Store through January 11th, 2017 >>> - Matchmaking Improvements >>> - At the end of a Casual match, players are automatically formed >>> into a new match with the same players and teams >>> - Players get to vote on which map the new match will >>> take place on >>> - There are 3 maps to vote on, chosen based on >>> the maps everyone in the match had selected when they began searching for a >>> match. The current map is always the first option. >>> - This replaces the Rematch system >>> - Players can now set their maximum acceptable ping by clicking >>> the new gear icon in the top right of the Casual and Competitive >>> matchmaking lobby screens and choosing "Ping Settings" >>> - New autobalance system to help with balancing teams when players leave >>> a match. The system will ask players to volunteer to switch teams. >>> - Automatically enabled for all Casual match servers >>> - Players who switch will be able to earn bonus XP as a >>> reward >>> - Community servers can enable this new feature by using >>> "mp_autoteambalance 2" >>> >>> General >>> - Fixed security issue reported by Justin G. (sigsegv) and Linus S. >>> (PistonMiner) >>> - Fixed not clearing the teleport condition for players who have their >>> teleport interrupted before the teleport is complete >>> - Fixed PASS Time exploit related to bonus points >>> - Updated mat_monitorgamma so it can be adjusted in Competitive mode >>> - Fixed the ShouldPreserveSquad flag not being parsed correctly in Mann >>> vs. Machine mode >>> - Fixed a bug related to bot Engineers and teleporters in Mann vs. >>> Machine mode >>> - Fixed not being able to transfer Strange stats between versions of >>> Jarate and the Sapper >>> - Fixed incorrect particle position for Unusual taunt effects when using >>> the Racho Relaxo >>> - Added the ESA Rewind tournament medals >>> - Added the Winter Wonderland 2016 community medals >>> - Updated the Dalokohs Bar to fix a bug related to the health buff >>> - Updated cp_metalworks to fix a texture problem >>> - Updated pd_watergate >>> - Respawn times will now change depending on which team is in >>> the lead: 8 seconds to leading team, 4 seconds to trailing team >>> - Moved the current beer amount to the center of the HUD >>> - Added a jump to low spawn route to give respawned players >>> something to do en-route to mid >>> - Added a light to illuminate roof-snipers better >>> - Adjusted some clipping >>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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