On Friday, June 24th, 2022 at 9:01 AM, Weasel [F&M] <wea...@freaksmisfits.club> wrote: > So if I can correctly from the discussion so far in this thread, setting > net_disconnect_reason on server side, is basically just for the purpose of > having the reason show up in the server side logs?
Yes, also to show in chat to other players. It was never supposed to be a client-side var according to its description (and to Joshua's replies in here), it affecting the client was an oversight. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/