We've released a mandatory update to TF2. The notes for the update are below.
-Eric ------------------------------ Source Engine Changes (TF2, DoD:S, HL2:DM) - Updated client rate value to default to 30000 to improve network performance for most players - Rate was previously set by Steam's Internet connection speed setting - Updated client rate value to be stored in the config.cfg file Team Fortress 2 - Fixed a crash caused by a string table overflow - Fixed a client crash related to the freeze panel - Fixed a client crash related to ragdolls - Fixed a client crash related to the Mann vs. Machine upgrade panel - Fixed a client crash related to Mann vs. Machine stats - Fixed a crash related to server plug-ins spawning a Mann vs. Machine Tank before the game is ready - Updated the dedicated server to exit when attempting to start a Mann vs. Machine map with less than 32 maxplayers - Fixed mp_timelimit causing Mann vs. Machine mode to not reset properly when the defenders lose - Fixed the Mann vs. Machine wave loss/victory dialog buttons not being clickable sometimes - Fixed the Mann vs. Machine victory dialog getting stuck on the screen - Fixed the Mann vs. Machine wave summary dialog showing up at the beginning of the first wave - Fixed seeing incorrect upgrades in the Mann vs. Machine upgrade panel - Updated upgrade icons to remove numbers - Fixed Sentry Busters picking disposable buildings as valid targets - Fixed an instance of the Sentry Buster sound looping endlessly - Updated the backpack image for Archimedes to fix an alpha channel problem - Updated the colors for The Battery Bandolier - Fixed the disconnect reason not being localized properly for Mann vs. Machine mode - Fixed player glow colors not based on player health in some community mods outside of Mann vs. Machine mode - Removed console spew related to missing movement warnings - Updated the matchmaking ConVar tf_mm_strict - A value of 2 will hide the server from the server browser but will still allow direct connections - Updated Mvm_Mannworks - Adjusted clipping on left side drop down where bots may become stuck - Fixed lighting seam near base - Fixed vphysics prop error in console - Minor clipping pass on areas players may become hung up on _______________________________________________ hlds_announce mailing list hlds_announce@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce