We've released a mandatory update to TF2. The notes for the update are below.

-Eric

------------------------------

Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fix client crash bug caused by overflow of the audio cache
- Fix bug allowing server browser network activity to continue after choosing a 
server

Team Fortress 2
- Added new promo items
- Unlocked the "What's in the Sandvich Box?"
- Unlocked the "What's in the Companion Square Box?"
- Fixed a server crash related to Demoman bot AI
- Updated the Tin Pot to use the correct skin for each style
- Fixed seeing the fire texture on Gold Botkiller items in DirectX 8
- Updated the localization files
- Updated Mann vs. Machine 
   - Matchmaking search criteria supports selecting multiple missions
   - Mann Up servers will retry notification of mission victory to game 
coordinator, to ensure loot is eventually granted in the case of service 
disruption
   - Matchmaking will prevent late joining into the a server near the end of 
the last wave
   - Added a new currency UI element to indicate money that is active in the 
world
   - Added the tour number to the information on the scoreboard
   - Fixed the Medigun overheal duration attribute causing the overheal effect 
to decay faster, rather than slower
   - Added the ability to buy projectile penetration for the Crusader's Crossbow
   - Fixed a false positive for the achievement "Clockwork Carnage"
   - Added a new command "bot_hurt"
      - Parameters -name [bot name], -team [red/blue/all], -damage [amount]
   - Fixed the Demoman shields not saving their upgrades upon round reset
- Updated koth_king
   - Reflections fixed for the floors and some glass windows
   - Modified model file for the sign 6 through 9 to avoid Red signs on Blu 
side of the map
   - Modified light pole to merge bulb and pole into a single model for perf
   - Fixed location where mini-sentries can shoot through a bush without being 
seen
   - Clipping pass
   - Added glass on footbridge roof and lights nearby
   - Prop reduction for perf
   - Some props changed to non-solid for player mobility
   - Adjusted health and ammo in various spots
- Community requests:
   - Add a new server ConVar "tf_avoidteammates_pushaway" to control whether or 
not teammates push each other away when occupying the same space
   - Add a new server ConVar "tf_arena_override_team_size" to allow server 
owners to set the maximum team size in arena mode




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