We've released a mandatory update to TF2. The notes for the update are below.
-Eric ------------------------------ Source Engine Changes (TF2, DoD:S, HL2:DM) - Added a new command "kickall" which kicks all connected clients except for replay, HLTV, and the listenserver host if applicable - Updated Steam binaries; fixes Linux crash on shutdown or restart Team Fortress 2 - Fixed a problem with items not displaying the correct styles - Added a new command "player_ready_toggle" for players to ready-up in MvM mode - Can be bound to any key in the Keyboard tab of the Options dialog - Fixed the Metal Regen upgrade displaying a percentage instead of an incremental value - Fixed a few MvM sounds not being precached properly - Added Taskbar Window Flash and Drum Roll sound on successful match making for Windows users - Sound will play even if the game is minimized - Added difficulty text "Normal" and "Advanced" to the MvM scoreboard when playing official Valve missions - Fixed UI Bugs related to the MvM splash screens (Wave Loss and Victory) - Fixed a UI Bug that would display previous MvM loot on the victory screen for subsequent MvM games - Server browser will now show MvM mission name in the "map" column. (e.g. "mvm_mannworks_advanced") - Community requests - Fixed a crash when spawning the tank in non-MvM games. Added SetHealth, SetMaxHealth, AddHealth, and RemoveHealth inputs to the tank entity - The tf_bot_add command can now create a bot with a custom name and can create a bot that isn't managed by the value of tf_bot_quota by adding the custom name and "noquota" arguments respectively _______________________________________________ hlds_announce mailing list hlds_announce@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce