I know all that, already, it was just where Alfred send it sends 0x00
and I get ascii 0 that's all.

Paul Kirby

> -----Original Message-----
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf Of 
> Cory Nelson
> Sent: Tue 24 August 2004 18:17
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds_apps] Server Query Protocol Question?
> 
> 
> It looks like it doesn't recognize the info query, so it just 
> responds with a ping.  You can send "\xFF\xFF\xFF\xFFT" and 
> it will give an info-like response (dev.kquery.com has it 
> pretty well documented).  If you can understand C, I have 
> some code that uses it in CVS right now: 
> http://cvs.sourceforge.net/viewcvs.py/int64/gamestat/gamestat/
> source.c?view=markup
> 
> On Tue, 24 Aug 2004 15:17:29 +0100, Paul Kirby 
> <[EMAIL PROTECTED]> wrote:
> > Yeah I know there isnt an 'info' for the CS:Source yet, Its 
> where my 
> > code was written for the HL Query, I knew that it was a 
> ping response, 
> > but just wanted to know why it responded to my request with that?
> > 
> > Oh and what I sent in my last post was what was sent to and 
> from the 
> > (Clinet <-> Server).
> > 
> > I will try again after I have updated it.
> > 
> > Also in a way it was 0 being sent, though it was not 0x00 
> just ascii 
> > '0' maybe another bug in the code :P
> > 
> > Paul Kirby
> > 
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf 
> Of Alfred 
> > > Reynolds
> > > Sent: Tue 24 August 2004 07:11
> > > To: [EMAIL PROTECTED]
> > > Subject: RE: [hlds_apps] Server Query Protocol Question?
> > >
> > >
> > > There is no "info" query for Source right now, that is being 
> > > reinterpreted as a ping request and you get a A2A_ACK as 
> a response. 
> > > The other values should all be 0x0, you sure you got the 
> packet dump 
> > > right?
> > >
> > > ----Original Message----
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of Paul 
> > > Kirby
> > > Sent: Monday, August 23, 2004 10:36 AM To: 
> > > [EMAIL PROTECTED] Subject: [hlds_apps] 
> Server Query 
> > > Protocol Question?
> > >
> > > > Anyone know what this is for?
> > > >
> > > > [3RD_PARTY_APP -> SERVER]
> > > > 0000000000 FF FF FF FF 69 6E 66 6F 00                   
>    ....info.
> > > >
> > > >
> > > > [SERVER -> 3RD_PARTY_APP]
> > > > 0000000000 FF FF FF FF 6A 30 30 30 30 30 30 30 30 30 30 30 
> > > > ....j00000000000 0000000010 30 30 30 00
> > >
> > > > 000.
> > > >
> > > > I know that the ASCII 'j' is (general acknowledgement, A2A_ACK) 
> > > > but what is the 14 byte block of 0x30 for? Is it so that we can
> > > use this
> > > > to tell if it's a HL1 server or a HL2 Server?
> > > >
> > > > Thanks in advance.
> > > > Paul Kirby
> > > >
> > > >
> > > > _______________________________________________
> > > > hlds_apps mailing list
> > > > [EMAIL PROTECTED] 
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_apps
> > >
> > > _______________________________________________
> > > hlds_apps mailing list
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> > >
> > 
> > _______________________________________________
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> > 
> 
> 
> -- 
> Cory Nelson
> http://www.int64.org
> 
> _______________________________________________
> hlds_apps mailing list
> [EMAIL PROTECTED] 
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> 


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