Hi All!

I'd like to point out a warning, HLGuard is extremely CPU intensive. After
trying to run 2 FFA servers (20 players) and one match server (10 players)
on one machine (2.2gHz P4), it was pretty clear that the CPU was totally
throttled. Even though it'd seem like 3 servers would be nothing for a brand
new 2.2gHz.
After some investigation and turning HLguard on/off in critical situations
(new round, people meet) the difference was humongous!

w/o HLG idling+spiking at 0.5-2 %
with HLG idling+spiking at 2-70 (!) %
and this only with one server.

hence, it was out of my servers pretty quick.

Is this something that is going to occur in VAC ?
If that's the case then future server hosting doesn't look very good :(


/Magnus

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