Hi All!
I'd like to point out a warning, HLGuard is extremely CPU intensive. After trying to run 2 FFA servers (20 players) and one match server (10 players) on one machine (2.2gHz P4), it was pretty clear that the CPU was totally throttled. Even though it'd seem like 3 servers would be nothing for a brand new 2.2gHz. After some investigation and turning HLguard on/off in critical situations (new round, people meet) the difference was humongous! w/o HLG idling+spiking at 0.5-2 % with HLG idling+spiking at 2-70 (!) % and this only with one server. hence, it was out of my servers pretty quick. Is this something that is going to occur in VAC ? If that's the case then future server hosting doesn't look very good :( /Magnus _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux