Im running a Athlon XP 2k and on an 18 player server with all HLGuard
options enabled am using 7% cpu. (Plus I have statsme and various adminmod
plugins)

----- Original Message -----
From: "Magnus Alakangas|Hector Media AB" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, September 11, 2002 10:56 PM
Subject: [hlds_linux] HLGuard Extremely CPU intensive?


>
> Hi All!
>
> I'd like to point out a warning, HLGuard is extremely CPU intensive. After
> trying to run 2 FFA servers (20 players) and one match server (10 players)
> on one machine (2.2gHz P4), it was pretty clear that the CPU was totally
> throttled. Even though it'd seem like 3 servers would be nothing for a
brand
> new 2.2gHz.
> After some investigation and turning HLguard on/off in critical situations
> (new round, people meet) the difference was humongous!
>
> w/o HLG idling+spiking at 0.5-2 %
> with HLG idling+spiking at 2-70 (!) %
> and this only with one server.
>
> hence, it was out of my servers pretty quick.
>
> Is this something that is going to occur in VAC ?
> If that's the case then future server hosting doesn't look very good :(
>
>
> /Magnus
>
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