A 9 or 10 player server can't begin to compare to the cpu usage of an 18 player server. A full 18 player server probably uses somewhere in the area of at least 5 times more cpu than 10 (my guess, but I'd bet it's close).
----- Original Message ----- From: "Steve W" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, September 11, 2002 9:13 AM Subject: Re: [hlds_linux] HLGuard Extremely CPU intensive? > > I find this odd, on my server running on a modest PIII750, (with tons of > ram :) ) hlds uses 0% to 1.3% with or without hlguard there is not a noticable > difference. Much of the time the top command uses the CPU more even though my > server is full or near full 90% of the time. (9 public +2 reserved HL > deathmatch)I don't have the bandwidth for more :( > > I have stopped using HLGuard though because it wasn't stopping cheaters, VAC > isn't available for standard HL - so now what? > I have only spotted 2 (suspected) cheaters on my server in the last couple of > months. One would say ****Recharging**** every couple of seconds and seemed to > take a lot of shooting to kill - the other got 5 headshots with a crossbow in 5 > seconds and said something like "Mystic Multihack - k1ll5 (34) - h34dsh0t5 > (18)" inbetween each kill (the numbers incremented). This last guy I banned for > cheating - the first I banned for continuous swearing. Anyone care to add some > light on these events. > > Steve. > > > > Quoting Magnus Alakangas|Hector Media AB <[EMAIL PROTECTED]>: > > > > > Hi All! > > > > I'd like to point out a warning, HLGuard is extremely CPU intensive. > > After > > trying to run 2 FFA servers (20 players) and one match server (10 > > players) > > on one machine (2.2gHz P4), it was pretty clear that the CPU was totally > > throttled. Even though it'd seem like 3 servers would be nothing for a > > brand > > new 2.2gHz. > > After some investigation and turning HLguard on/off in critical > > situations > > (new round, people meet) the difference was humongous! > > > > w/o HLG idling+spiking at 0.5-2 % > > with HLG idling+spiking at 2-70 (!) % > > and this only with one server. > > > > hence, it was out of my servers pretty quick. > > > > Is this something that is going to occur in VAC ? > > If that's the case then future server hosting doesn't look very good :( > > > > > > /Magnus > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux