Jeremy, Its very real. Your ignorance is shocking. Please explain to me how 32% cpu on de_airstrip with 15 players is "not real"?
All fo you are misinterpreting what I am saying also. OBVIOUSLY if you stack the server with players, its going to also make an exponential difference on the system. And you are missing the underlying point here. HLDS performs really shitty on newer kernels, and to me, normal on this 2.4.9 kernel. I can recall easily running 1 x 32 player cs, and 1 x 32 player dod on dual MP 1600 as well as apache+php (forums) and qmail, and STILL having cpu left to run a private 12 man server. What shocks me is how much cpu all of you think that HLDS is supposed to use, especially for a simplistic game like counter-strike. Its not like the results I am posting are for Natural Selection or Day of Defeat. With each release HLDS gets shittier and shittier performance, and what goes hand in hand with new hlds releases is that we are also running more modern kernels. Taking a step back in time and using 2.4.9 shows vastly reduced cpu, and its not some illusion like you all seem to think. I have added 2 more 16 player servers to that box, and i'll post the results when they fill up. Preliminary results: The cpu% differs because not all the readings were taken at the same precise moment, but within several seconds of each other. -r5-cs2- [CS2] Statistics: CPU: 3% FPS: 50 Players: 0/17 Map: cs_italy Uptime: 2159 m -r5-cs3- [CS3] Statistics: CPU: 3% FPS: 50 Players: 14/17 Map: cs_siege Uptime: 1991 m -r5-cs4- [CS4] Statistics: CPU: 2% FPS: 50 Players: 15/17 Map: de_aztec Uptime: 891 m -r5-cs5- [CS5] Statistics: CPU: 2% FPS: 50 Players: 0/17 Map: de_dust Uptime: 356 m -r5-cs2- [CS2] Statistics: CPU: 4% FPS: 50 Players: 0/17 Map: cs_italy Uptime: 2160 m -r5-cs3- [CS3] Statistics: CPU: 4% FPS: 50 Players: 15/17 Map: cs_siege Uptime: 1992 m -r5-cs4- [CS4] Statistics: CPU: 2% FPS: 50 Players: 13/17 Map: de_aztec Uptime: 893 m -r5-cs5- [CS5] Statistics: CPU: 2% FPS: 50 Players: 0/17 Map: de_dust Uptime: 357 m -r5-cs2- [CS2] Statistics: CPU: 8% FPS: 50 Players: 0/17 Map: cs_italy Uptime: 2180 m -r5-cs3- [CS3] Statistics: CPU: 7% FPS: 47 Players: 14/17 Map: de_cbble Uptime: 2011 m -r5-cs4- [CS4] Statistics: CPU: 9% FPS: 50 Players: 10/17 Map: de_cbble Uptime: 912 m -r5-cs5- [CS5] Statistics: CPU: 7% FPS: 50 Players: 13/17 Map: de_dust2 Uptime: 376 m -r5-cs2- [CS2] Statistics: CPU: 0% FPS: 50 Players: 1/17 Map: de_train Uptime: 2208 m -r5-cs3- [CS3] Statistics: CPU: 0% FPS: 50 Players: 12/17 Map: de_prodigy Uptime: 2040 m -r5-cs4- [CS4] Statistics: CPU: 0% FPS: 51 Players: 15/17 Map: de_dust Uptime: 941 m -r5-cs5- [CS5] Statistics: CPU: 0% FPS: 50 Players: 6/17 Map: cs_italy Uptime: 405 m -r5-cs2- [CS2] Statistics: CPU: 4% FPS: 50 Players: 3/17 Map: de_dust2 Uptime: 2224 m -r5-cs3- [CS3] Statistics: CPU: 6% FPS: 48 Players: 12/17 Map: cs_assault Uptime: 2056 m -r5-cs4- [CS4] Statistics: CPU: 5% FPS: 50 Players: 11/17 Map: de_prodigy Uptime: 957 m -r5-cs5- [CS5] Statistics: CPU: 4% FPS: 50 Players: 12/17 Map: de_aztec Uptime: 421 m -r5-cs2- [CS2] Statistics: CPU: 6% FPS: 50 Players: 5/17 Map: de_dust2 Uptime: 2225 m -r5-cs3- [CS3] Statistics: CPU: 5% FPS: 51 Players: 15/17 Map: cs_assault Uptime: 2057 m -r5-cs4- [CS4] Statistics: CPU: 6% FPS: 45 Players: 11/17 Map: de_prodigy Uptime: 958 m -r5-cs5- [CS5] Statistics: CPU: 3% FPS: 50 Players: 12/17 Map: de_aztec Uptime: 422 m -r5-cs2- [CS2] Statistics: CPU: 16% FPS: 50 Players: 1/17 Map: de_dust2 Uptime: 2227 m -r5-cs3- [CS3] Statistics: CPU: 18% FPS: 40 Players: 15/17 Map: cs_assault Uptime: 2058 m -r5-cs4- [CS4] Statistics: CPU: 19% FPS: 50 Players: 9/17 Map: de_prodigy Uptime: 960 m -r5-cs5- [CS5] Statistics: CPU: 17% FPS: 50 Players: 12/17 Map: de_aztec Uptime: 424 m -r5-cs2- [CS2] Statistics: CPU: 11% FPS: 50 Players: 0/17 Map: de_chateau Uptime: 2229 m -r5-cs3- [CS3] Statistics: CPU: 8% FPS: 50 Players: 14/17 Map: cs_assault Uptime: 2060 m -r5-cs4- [CS4] Statistics: CPU: 10% FPS: 50 Players: 7/17 Map: de_prodigy Uptime: 961 m -r5-cs5- [CS5] Statistics: CPU: 10% FPS: 46 Players: 12/17 Map: de_aztec Uptime: 426 m -r5-cs2- [CS2] Statistics: CPU: 0% FPS: 51 Players: 1/17 Map: de_dust2 Uptime: 2232 m -r5-cs3- [CS3] Statistics: CPU: 0% FPS: 50 Players: 13/17 Map: cs_assault Uptime: 2063 m -r5-cs4- [CS4] Statistics: CPU: 0% FPS: 51 Players: 8/17 Map: de_prodigy Uptime: 964 m -r5-cs5- [CS5] Statistics: CPU: 0% FPS: 50 Players: 12/17 Map: de_aztec Uptime: 429 m -r5-cs2- [CS2] Statistics: CPU: 5% FPS: 51 Players: 2/17 Map: de_dust2 Uptime: 2234 m -r5-cs3- [CS3] Statistics: CPU: 5% FPS: 49 Players: 15/17 Map: cs_assault Uptime: 2066 m -r5-cs4- [CS4] Statistics: CPU: 7% FPS: 47 Players: 3/17 Map: cs_italy Uptime: 967 m -r5-cs5- [CS5] Statistics: CPU: 4% FPS: 50 Players: 6/17 Map: de_train Uptime: 431 m -r5-cs2- [CS2] Statistics: CPU: 3% FPS: 51 Players: 2/17 Map: de_dust2 Uptime: 2236 m -r5-cs3- [CS3] Statistics: CPU: 2% FPS: 50 Players: 15/17 Map: cs_assault Uptime: 2067 m -r5-cs4- [CS4] Statistics: CPU: 3% FPS: 50 Players: 7/17 Map: cs_italy Uptime: 968 m -r5-cs5- [CS5] Statistics: CPU: 1% FPS: 50 Players: 6/17 Map: de_train Uptime: 433 m -r5-cs2- [CS2] Statistics: CPU: 6% FPS: 50 Players: 3/17 Map: de_dust2 Uptime: 2239 m -r5-cs3- [CS3] Statistics: CPU: 6% FPS: 47 Players: 15/17 Map: cs_assault Uptime: 2071 m -r5-cs4- [CS4] Statistics: CPU: 5% FPS: 50 Players: 9/17 Map: cs_italy Uptime: 972 m -r5-cs5- [CS5] Statistics: CPU: 4% FPS: 50 Players: 7/17 Map: de_train Uptime: 436 m -r5-cs2- [CS2] Statistics: CPU: 8% FPS: 50 Players: 9/17 Map: de_aztec Uptime: 2245 m -r5-cs3- [CS3] Statistics: CPU: 12% FPS: 43 Players: 11/17 Map: cs_office Uptime: 2076 m -r5-cs4- [CS4] Statistics: CPU: 9% FPS: 50 Players: 8/17 Map: cs_italy Uptime: 978 m -r5-cs5- [CS5] Statistics: CPU: 8% FPS: 50 Players: 8/17 Map: de_train Uptime: 442 m -r5-cs2- [CS2] Statistics: CPU: 24% FPS: 50 Players: 9/17 Map: de_aztec Uptime: 2249 m -r5-cs3- [CS3] Statistics: CPU: 26% FPS: 37 Players: 15/17 Map: cs_office Uptime: 2081 m -r5-cs4- [CS4] Statistics: CPU: 25% FPS: 50 Players: 8/17 Map: cs_italy Uptime: 982 m -r5-cs5- [CS5] Statistics: CPU: 24% FPS: 50 Players: 8/17 Map: de_train Uptime: 446 m -r5-cs2- [CS2] Statistics: CPU: 8% FPS: 50 Players: 11/17 Map: de_aztec Uptime: 2252 m -r5-cs3- [CS3] Statistics: CPU: 15% FPS: 42 Players: 15/17 Map: cs_office Uptime: 2083 m -r5-cs4- [CS4] Statistics: CPU: 11% FPS: 50 Players: 8/17 Map: cs_italy Uptime: 984 m -r5-cs5- [CS5] Statistics: CPU: 11% FPS: 50 Players: 8/17 Map: de_train Uptime: 449 m -r5-cs2- [CS2] Statistics: CPU: 12% FPS: 50 Players: 12/17 Map: de_aztec Uptime: 2254 m -r5-cs3- [CS3] Statistics: CPU: 13% FPS: 43 Players: 15/17 Map: cs_office Uptime: 2085 m -r5-cs4- [CS4] Statistics: CPU: 16% FPS: 50 Players: 7/17 Map: cs_italy Uptime: 986 m -r5-cs5- [CS5] Statistics: CPU: 15% FPS: 50 Players: 0/17 Map: de_dust2 Uptime: 450 m I will keep looking and try to get results of when all servers are actually full. You can see 0% because of the way I check for cpu. If it is less than 1% it is rounded down to 0%. And I take 1 sample every 1 second, as you all know hlds servers will spike useage, more at the start and early stages of a round, and much less when players are dead, so think before you leap and say its not possible. If you still think i've been out back on the harley huffing some gas, go play on the servers for your self. 24.207.0.203:27015 24.207.0.203:27016 24.207.0.203:27017 24.207.0.203:27018 James. ----- Original Message ----- From: <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, September 18, 2003 8:28 AM Subject: RE: [hlds_linux] Crazy Usage > >http://prodigy.redphive.org/images/de_airstrip.jpg > > You are nutts, that is not real. Please use some common sense if you thing > you can run all those players on one server and get those results. > > Sorry > > Jeremy > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux