KnowHow The NetCrawler wrote: >[EFR]The HEAD wrote: > >> Hi, >> I don't see a problem for you. I mean - Valve bans the people from their >> network. They are responsible for this - not you as a server provider. If >> your customer can't play any longer because of his key beeing banned from >> the Steam Network it is his problem, not yours... >> I don't know about your contracts, but the ones I have seen here in >> germany >> are about a server beeing provided for the game. Not one of these >> contracts >> said that I could actually play on this servers... >> And as long as you do your part (providing a gameserver) you are not >> responsible that your customer, who was banned by Valve can't play on his >> (your) server. Let it be Valve's problem not yours :-) >> Did you know that Blizzard bans keys forever, if they are caught >> cheating ? >> >> >Besides, you're not really banned from online play, just all VAC enabled >servers. >
I fully agree that cheaters should get banned but how you can be sure people are cheating? If somebody uses linux + wine and a new vac update detects wine as a cheat. So he gets banned. This is not ok. Some people had that problem when they were using cheating death. I think valve can only ban people if they are 100% sure about that they are cheating. ruwen _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux