KnowHow The NetCrawler wrote:

>[EFR]The HEAD wrote:
>
>> Hi,
>> I don't see a problem for you. I mean - Valve bans the people from their
>> network. They are responsible for this - not you as a server provider.
If
>> your customer can't play any longer because of his key beeing banned
from
>> the Steam Network it is his problem, not yours...
>> I don't know about your contracts, but the ones I have seen here in
>> germany
>> are about a server beeing provided for the game. Not one of these
>> contracts
>> said that I could actually play on this servers...
>> And as long as you do your part (providing a gameserver) you are not
>> responsible that your customer, who was banned by Valve can't play on
his
>> (your) server. Let it be Valve's problem not yours :-)
>> Did you know that Blizzard bans keys forever, if they are caught
>> cheating ?
>>
>>
>Besides, you're not really banned from online play, just all VAC enabled
>servers.
>

I fully agree that cheaters should get banned but how you can be sure
people are cheating?
If somebody uses linux + wine and a new vac update detects wine as a cheat.
So he gets banned.
This is not ok. Some people had that problem when they were using cheating
death. I think valve can
only ban people if they are 100% sure about that they are cheating.

        ruwen



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