kama wrote:
Cant anyone write a plugin that logs every action the users do to a seperate logfile? or at least the known exploits... so we can at least ban them...
I have not got any reports that our servers crashes this way... *knock on wood*
/Bjorn
I was curious if this happens on the windows version too. I just spent some time trying to get this "server crash bug" to crash my windows servers and failed. I got lots of skulls and a bit of lag but no crash. With the "fps unlocked" and the console showing 500+ I saw the skulls appear faster but still no crashes. Looks like the "crashing" is specific to the linux build. I did manage to crash my client once but the server remained online and healthy.
Hey Alfred, any chance of getting log_level to work? What would we see at log_level 15? We do need more detailed logging. For instance: Information on where weapon is pointing vs where impacts occur for aimbot & no-recoil bounds checking Information on bullet trajectory to detect impacts through solid objects (detect wall hax) Information on player trajectory including velocity for speed hack detection all commands entered on client console all client variables not set to default values information on client skin customizations
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