-- On Sun, 4 Jun 2006 12:13:47 -0700 "Alfred Reynolds" <[EMAIL PROTECTED]> bubbled:
> Both server engines use the gettimeofday() call to work out elpased > time. If that time moves significantly during a frame then the next > frame will not run properly (you would see a one frame glitch on the > server). If your clock is adjusted once per day then this won't be > noticable but if your clock is constantly wandering the effects could > be seen. Isn't gettimeofday a little bit out of accuracy? times is much better for this kind of issue! At least I always use it for time measurement in my video server. It also isn't affected by a time change. Or RDTSC for Intel like processors. Maybe someone should change the hl linux codes to not use gettimeofday. -- MyExcuse: manager in the cable duct Martin Zwickel <[EMAIL PROTECTED]> Research & Development TechnoTrend AG <http://www.technotrend.de> -- [ signature.asc of type application/pgp-signature deleted ] -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux