Nixuja, runing a 66tickrate CSS server ir a pain in the ass on some maps, like inferno, where are lots of stuff to calculate. I preffer 44.
----- Original Message ----- From: "Ian mu" <[EMAIL PROTECTED]> To: <hlds_linux@list.valvesoftware.com> Sent: Friday, July 28, 2006 6:24 PM Subject: Re: [hlds_linux] A 100tick 20slot pub server -- [ Picked text/plain from multipart/alternative ] We don't do 100 tick larger servers at all (although depends on your definition of large). Too many odd issues, we'll always go with what we can pretty much guarantee will be a good playable performance wih 66 tick. Personally I wish Valve would just clamp em all at 66 and ditch people from using 33 & 100 and inbetween so everyone knows what a server should play like, but that would probably be heresy or something ;). On 7/28/06, Tyler Cook <[EMAIL PROTECTED]> wrote:
VALVe says putting the tickrate higher than default at all is subject to performace issues, blah blah blah.... but CSS Is a better game with a higher tickrate... so I guess u gotta cus your losses with the high CPU usage. On 7/28/06, Rónai György <[EMAIL PROTECTED]> wrote: > Hi! > > First of all, i am new to this list, so greetings :) Ive read the last > month of Archive. > I am not new to the server thing, i own some CSS servers since the release. > > So my question. I have set up a new box now, it has Debian 2.6.17.6 > (1000Hz), on a P4 2.8 Ghz HT, with 2GB RAM, etc. This box is just for > srcds, nothing else runs on it. > The first priority is a 100 tick public server (a fun one, with custom > maps etc), a 20 slot one. I run it at > sv_minrate 2000 > sv_maxrate 30000 > sv_maxupdaterate 100 > +fps_max 600 > (mani admin, and some simple eventscrips + vip mod with sourceMM) > > with clients settings forced to > cl_updaterate 100 > cl_cmdrate 100 > rate 25000 > (cl_interp 0.1) > > This server is running since 2 weeks, now here are my observations > (didnt have much to do with 100 tick servers yet). > 1. 75% of the maps run good. Some 15% has minimal lags, and there are > 10% that does higher lag, and/or serious bugs (doors not opening etc). > AND, the worst map is not a custom one, but militia, and inferno from > Valve. VERY bad choke occurs in some areas, at almost all players. The > ther 8% only has 1-2 choke, at several areas, so they are playable. We > have some ~110 maps overall on it. > 2. Some people complain about warping players. This does not affect all > players, only some 5-8%. Why is this? Do they have a low bandwith rate, > or low cpu specs, or what could cause this? Is it possible, that they > can not cope with the high rates? Is it a problem, that they can not > hold a 100fps (wich were the best for 100 tick), or more a bw problem, > or something else? The weird about is, that sometimes i have seen that > too, on bigger maps, from high distances. But at the next run of those > map, there was no problem anymore.. > 3. The servers fps is 80% at 496FPS, sometimes drops to 250 (never seen > lower). The CPU load with 16 ppl is between 36-58%. And it has a full > 100Mbit bw. So the server cant be a problem. What if i want to put up > some warservers, on the same box? Can i go for 100 tick, or it will be a > problem? Has anybody experience with such a box, and multiple srcds > processes? > 4. The movement on the 100 tick pubserver seems to be a little less > smooth in some cases, as on other servers. Can i adjust something else, > to make it more comfortable? The hitgreg is perfect, ppl are really > impressed, how good it works in firefights. > 5. I have tried to set it back to 66 tick, but there was a big > resistance from the players :) And, what wonders me, the CPU load did > not drop as i expected, only about 5-8%. > > So if anyone has experience with those things, give me some hints :) > Thanks > > Locutus > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
-- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux