He might have elaborated on what specs his machines have, but yes, I
agree it's a quality post.

However, I doubt Valve is going to answer. We on this list know only too
well what happened to our pleas for 64-bit support. (Does anybody have
access to the Bellevue area sewer system?) Plus, I'm not sure they get
any money if their game is played on LAN parties (or do they? Can
somebody clarify? Thanks), so I doubt this is a high-stakes-if-ignored
problem.

~~ Ondra

Cc2iscooL wrote:
--
[ Picked text/plain from multipart/alternative ]
Thanks for the link...quality post.

Just hope that when (if) Valve fixes the netcode that they don't further
increase load on the servers, it's high enough as it is.

On 9/29/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:

A top player in CS:S made up an open letter in the Steam-Forums:

http://forums.steampowered.com/forums/showthread.php?t=490324

I kindly agree to it, these "bugs/settings" are making CS:S an action
game, but it is no more a "tactical" game.
I hope Valve will reply on it, in the forums or here in the list. It just
the point where CS:S will substitute CS 1.6
in being the most COMPETITIVE played game on the leagues - or not. ;-)

I would agree a personal message too.


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