Are you renicing the SRCDS process at all? -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dan E Sent: Thursday, April 26, 2007 6:39 AM To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Source Engine Dedicated server beta
Any ideas why a vanilla linux server running the beta (happens with both the current and previous beta) randomly spikes up to 90-99% and holds there for an extended period of time (not sure exactly how long, but it's more than a few minutes) and then goes back down to <10%? It keeps fluctuating over and over, can't seem to tie it down to anything. The FPS seems pretty stable. I'm running an AMD 2600+, 2.6.21-rc6 PREEMPT w/dynamic ticks on CentOS 5. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Wednesday, April 25, 2007 9:12 PM To: hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED] Subject: RE: [hlds_linux] Source Engine Dedicated server beta We have done another update to the Source Engine Dedicated server beta. This one is a BIG update, in particular we have added a pure server mode (can you say whoop?). To get the beta run the hldsupdatetool with "-beta srcds0407". To test the pure server functionality you also need to run the beta client, you do this by adding "-beta srcds0407" to your Steam command line. This version also fixed several reported bugs when using "sv_master_legacy_mode 0", please try it again if you found bugs with this setting previously. Detailed changes for this beta update are: - In-game server browser only shows human players in the player counts column. Bots column now shows number of bots instead of a "some bots" / "no bots" icon. - Fixed servers with bots reporting incorrect number of bots when sv_master_legacy_mode was set to 0. - Fixed user names reported as "unconnected" when > 32k players had connected to the server. - Expanded the disconnect reason dialog. - Make sv_contact FCVAR_NOTIFY - Added a "cl_language" cvar that seeds itself from HKEY_CURRENT_USER\Software\Valve\Steam\Language. - Added IServerGameClients::NetworkIDValidated - Made maximum rate 1000Kb/s. Pure Servers ============ Server can now force the client to match the server's files. If the server sets sv_pure to 1, it'll load pure_server_whitelist.txt from the game path, which specifies sets of files that are allowed to come from Steam, allowed to come from disk, and require CRC checks. When the client connects to a server and receives the whitelist, it reloads resources that may be "dirty" (like the client loaded the file off disk but the server only allows the file to come from Steam). The server can set sv_pure_trace to show which files clients are requesting CRCs for. By default, the server will just show a warning when a client has a mismatched file. If they set sv_pure_kick_clients to 1, then the server will kick clients that have mismatching files. - Alfred -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Thursday, April 05, 2007 2:13 PM To: hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED] Subject: RE: [hlds_linux] Source Engine Dedicated server beta There is an update to the beta. Run the update tool again with the beta parameter ("-beta srcds0407") to get the update. This update fixes the lagging problem seen earlier in the week when certain backend services are unavailable. - Alfred Alfred Reynolds wrote: > We have a beta update for the Source Engine available for Dedicated > servers. To get the update run the hldsupdatetool with "-beta > srcds0407" > on the command line. > > This update addresses some lag issues that have been seen when running > the Source Engine (in particular, it programmatically does something > similar to using the net_queuesplits cvar). > > - Alfred > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux