That is what is slowing things down, we are working with various ops to try to find why they are seeing higher CPU usage than we see.
- Alfred Whisper wrote: > -- > [ Picked text/plain from multipart/alternative ] > Alfred > > Any luck getting some optimisations for more economical CPU usage > done as > well as part of these updates? > > The amount of time this beta is taking is personally making me very > scared > about just how much CPU SRCDS is going to require to run well. > > Cheers > > On 5/22/07, Alfred Reynolds <[EMAIL PROTECTED]> wrote: >> >> We have released an update to the beta that fixes the crashing some >> people have seen on launch with the most recent beta. This update is >> for Linux only. You can get the update by running the hldsupdatetool >> with the "-beta srcds0407" flag. No other changes are in this update >> apart from that change, we are working on another update for later >> in the week with more changes. >> >> - Alfred >> >> Alfred Reynolds wrote: >>> We have done another update to the Source Engine Dedicated server >>> beta. This one is a BIG update, in particular we have added a pure >>> server mode (can you say whoop?). >>> >>> To get the beta run the hldsupdatetool with "-beta srcds0407". To >>> test the pure server functionality you also need to run the beta >>> client, you do this by adding "-beta srcds0407" to your Steam >>> command line. >>> >>> This version also fixed several reported bugs when using >>> "sv_master_legacy_mode 0", please try it again if you found bugs >>> with this setting previously. >>> >>> >>> Detailed changes for this beta update are: >>> >>> - In-game server browser only shows human players in the player >>> counts column. Bots column now shows number of bots instead of a >>> "some bots" / "no bots" icon. - Fixed servers with bots reporting >>> incorrect number of bots when sv_master_legacy_mode was set to 0. >>> - Fixed user names reported as "unconnected" when > 32k players had >>> connected to the server. >>> - Expanded the disconnect reason dialog. >>> - Make sv_contact FCVAR_NOTIFY >>> - Added a "cl_language" cvar that seeds itself from >>> HKEY_CURRENT_USER\Software\Valve\Steam\Language. >>> - Added IServerGameClients::NetworkIDValidated >>> - Made maximum rate 1000Kb/s. >>> >>> Pure Servers >>> ============ >>> >>> Server can now force the client to match the server's files. If the >>> server sets sv_pure to 1, it'll load >>> pure_server_whitelist.txt from the game path, which specifies sets >>> of files that are allowed to come from >>> Steam, allowed to come from disk, and require CRC checks. >>> >>> When the client connects to a server and receives the whitelist, it >>> reloads resources that may be "dirty" >>> (like the client loaded the file off disk but the server only >>> allows the file to come from Steam). >>> >>> The server can set sv_pure_trace to show which files clients are >>> requesting CRCs for. By default, the server will just show a >>> warning when a client has a mismatched file. If they set >>> sv_pure_kick_clients to 1, then the server will kick clients that >>> have mismatching files. >>> >>> - Alfred >>> >>> -----Original Message----- >>> From: [EMAIL PROTECTED] >>> [mailto:[EMAIL PROTECTED] On Behalf Of >>> Alfred Reynolds Sent: Thursday, April 05, 2007 2:13 PM >>> To: hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED] >>> Subject: RE: [hlds_linux] Source Engine Dedicated server beta >>> >>> There is an update to the beta. Run the update tool again with the >>> beta parameter ("-beta srcds0407") to get the update. >>> >>> This update fixes the lagging problem seen earlier in the week when >>> certain backend services are unavailable. >>> >>> - Alfred >>> >>> Alfred Reynolds wrote: >>>> We have a beta update for the Source Engine available for Dedicated >>>> servers. To get the update run the hldsupdatetool with "-beta >>>> srcds0407" on the command line. >>>> >>>> This update addresses some lag issues that have been seen when >>>> running the Source Engine (in particular, it programmatically does >>>> something similar to using the net_queuesplits cvar). >>>> >>>> - Alfred >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux