On 6/9/07, Jani Tiira <[EMAIL PROTECTED]> wrote:
--
[ Picked text/plain from multipart/alternative ]
Hi!
What build is it showing your beta-client? Mine is 3130 an it still lets me
in.
"version" in client console shows this:
Protocol version 7
Exe version 1.0.0.34 (cstrike)
Exe build: 11:51:38 Jun 3 2007 (3130)
Do you have the pure_server_whitelist.txt somewhere in your
server-directory?
Yes.
And if you do, where is it supposed to be? in cstrike/ ?
Definitely in "Game" path, which is ./cstrike for me.
Like I said, I seem to have tried everything but I just can't get it to
work. And what build is your server showing up? Mine says version :
1.0.0.34/7 3128 secure (where as normal servers are version :
1.0.0.34/73048 secure). I know it's just me not getting it to work.
"version" on my dev server shows this:
Protocol version 7
Exe version 1.0.0.34 (cstrike)
Exe build: 15:34:54 Jun 1 2007 (3128)
But this will bug
me forever if I can't get it to work. :P
No doubt -- it bugged me forever too! ;)
Here is a sample pure_server_whitelist.txt. I had some trouble
finding an example elsewhere. Hope this helps:
[EMAIL PROTECTED]/srcds1/cstrike# cat pure_server_whitelist.txt
whitelist
{
// 3 modifiers are allowed on file specifications:
//
// from_steam - only check the Steam cache
// for the file (ignore anything on disk)
// allow_from_disk - allow the file to come from disk
// check_crc - used with allow_from_disk - server does
// CRC checks on the client's file to make
// sure it matches
//
// The default modifier on all files is allow_from_disk. Thus, all
// files can come from disk and don't need CRC checks unless
// allow_from_disk can be set at the same time as check_crc. Use
// the + character in between them to signify this:
//
// allow_from_disk+check_crc.
//
// Three types of file specifications:
//
// 1. directory\*.* - refers to all files under the directory
// 2. directory\... - refers to all files under the directory
// and all directories under that (recursively)
// 3. directory\filename - refers to a single file
//
// By default, when in pure server mode, most content file types
// are only allowed to come from Steam.
//
materials\... from_steam
models\... from_steam
sounds\... from_steam
scripts\... from_steam
//materials\... allow_from_disk+check_crc
//models\... allow_from_disk+check_crc
//sounds\... allow_from_disk+check_crc
//scripts\... allow_from_disk+check_crc
//
// Allow custom player models. Don't do CRC checks on them
// because the clients may all have different custom models and
// the server won't have them all.
//
// Example:
//
// models\player\... allow_from_disk
// materials\models\player\... allow_from_disk
//
//
//
// (Uncomment and edit these for mods).
// Allow mod resources to come from disk.
//
// materials\mymod\... allow_from_disk+check_crc
// models\mymod\... allow_from_disk+check_crc
// sounds\mymod\... allow_from_disk+check_crc
}
If you're still having trouble and the rest of the list is getting
bored with out conversation then feel free to contact me directly.
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux