The last update fixed that.

Michael Shavit wrote:
> Is this update fixing the fps bug from the 13.3.2007 update, on
> servers
> with glibc libraries prior 2.3.5?
>
> Cheers,
> Michael
>
>> An update to the Source Engine/Dedicated Server beta is now
>> available. To update, run hldsupdatetool or Steam with the command
>> "-beta srcds0407".  If this update goes well, we plan on releasing
>> it within a few days.  The specific changes include:
>>
>> - Fixed a server performance problem with queued packets
>> - Fixed a Counter-Strike: Source flashbang exploit in dxlevel 80
>> - Game DLLs export ServerGameClients003 for backwards compatibility
>> for plugins
>> - Only allows mat_picmip to be set to 0, 1, or 2 when in multiplayer
>> and sv_cheats=0
>> - Cheat-protected snd_foliage_db_loss. Could be used to turn off
>> ambient sounds in Counter-Strike: Source
>> - Fixed a crash when mashing the ~ key on disconnect
>> - Fixed a crash with certain materials being blocked from reloading
>> due to sv_pure > 0
>> - Fixed bug with audio files of different formats overriding the
>> files in Steam where it would use the original audio file's sample
>> rate/format information after pure server rules forced it to load a
>> different file
>>
>> Jason
>>
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>
>
>
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