The last update fixed that. Michael Shavit wrote: > Is this update fixing the fps bug from the 13.3.2007 update, on > servers > with glibc libraries prior 2.3.5? > > Cheers, > Michael > >> An update to the Source Engine/Dedicated Server beta is now >> available. To update, run hldsupdatetool or Steam with the command >> "-beta srcds0407". If this update goes well, we plan on releasing >> it within a few days. The specific changes include: >> >> - Fixed a server performance problem with queued packets >> - Fixed a Counter-Strike: Source flashbang exploit in dxlevel 80 >> - Game DLLs export ServerGameClients003 for backwards compatibility >> for plugins >> - Only allows mat_picmip to be set to 0, 1, or 2 when in multiplayer >> and sv_cheats=0 >> - Cheat-protected snd_foliage_db_loss. Could be used to turn off >> ambient sounds in Counter-Strike: Source >> - Fixed a crash when mashing the ~ key on disconnect >> - Fixed a crash with certain materials being blocked from reloading >> due to sv_pure > 0 >> - Fixed bug with audio files of different formats overriding the >> files in Steam where it would use the original audio file's sample >> rate/format information after pure server rules forced it to load a >> different file >> >> Jason >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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