} -----Original Message-----
} From: [EMAIL PROTECTED] [mailto:hlds_linux-
} [EMAIL PROTECTED] On Behalf Of karumba
} Sent: Sunday, July 22, 2007 3:40 PM
} To: [email protected]
} Subject: [hlds_linux] midround hitches - problem solved / solution found!
}
} hi all,
}
} regarding my previous posts on this mailing list i would like to share
} my experience with you, since i found a solution for the
} midround-hitches-problem.
}
} as most of you, we have mid round hitches (lag spikes during a round,
} which could also be seen via hlsw) introduced by the latest 2 (3?)
} updates. i tried nearly everything, but on thing i did not try
} before...and luckily this was the trick!
}
} our machine:
} - AMD64 3800+
} - debian, latest stable
} - kernel: 2.6.18-4-amd64 #1 SMP x86_64 GNU/Linux
}
} first i tried an kernelupdate to 2.6.22.1 - same lag.
}
} luckily, we had a further machine with same hardware but older OS
} running also a 24 slot server with 100tick. this machine was running the
} kernel 2.6.8-11-amd64-k8 (probably the standardkernel shipped with
} debian 3.1?). well, this css-server runs perfectly smooth, so i tried to
} downrade the kernel on the newer machine to this one.
}
} well, long story short: that was it!
} could everyone experencing the mid-round hitches try to downgrade the
} kernel to 2.6.8-11? as far as i see, most ppl that postet their
} kernel-version hat a kernel newer than 2.6.8-11.
} note: i did *not* enable 1000HZ or preemp. everything default.
}
} hopefully, this fixes the lags for most (or even some) of you.
} feedback appreciated!
}
} greetings from germany,
} karumba

Maybe you should post to the Linux Kernel people.  Maybe they can help.  I
guess Valve should be the one's posting to the Kernel group since they have
the source to the game and could answers questions better.

Anyway, I hope you are correct about the Kernel version being the problem.
If you are correct Valve should be able to make progress correcting the
problem.

Guy


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