} -----Original Message----- } From: [EMAIL PROTECTED] [mailto:hlds_linux- } [EMAIL PROTECTED] On Behalf Of Adrian S } Sent: Monday, October 22, 2007 1:08 AM } To: hlds_linux@list.valvesoftware.com } Subject: Re: [hlds_linux] map and related files. } } -- } [ Picked text/plain from multipart/alternative ] } Here's some alternatives for ResGen that work with the Source engine: } } Pakrat - Java based, quite advanced: } http://www.geocities.com/cofrdrbob/pakrat.html } } MAN - Map analyst, simple and works well. } http://www.map-lounge.de/man/index.html
I used this one (MAN). It worked great. Now the maps I corrected have all objects included. Oh, sorry for being slow. I only found the time to play with this today. :) Thanks, Guy } } Bsp2res - Custom written, similar to MAN. } http://stas.mail15.com/bsp2res_en.html } } Hopefully one of those is what you're looking for. } } On 10/22/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: } > } > Manually, you can pull the .ent file with a tool like GCFScape at } > (nemesis.thewavelength.net) and look through it. It probably wouldn't } be } > too hard to make a tool to list them out and check the file system to } see } > if } > they're there. If you discover an automated method please post! } > } > -----Original Message----- } > From: [EMAIL PROTECTED] } > [mailto:[EMAIL PROTECTED] On Behalf Of Guy } Watkins } > Sent: Sunday, October 21, 2007 3:12 PM } > To: hlds_linux@list.valvesoftware.com } > Subject: [hlds_linux] map and related files. } > } > Counter Strike: Source } > } > I host some maps that I obtained by downloading them when I played on } > someone else's server. I can easily find the .bsp file on my PC and } copy } > it } > to my Linux server. But how can I determine what other custom files are } > needed to play that map? } > } > On my PC the map will look just fine. However, other players complain } > about } > the purple stuff on the walls. So I know I am missing something. I } > played } > one such map on my laptop and I also see the purple. The console does } not } > have any errors related to missing files. } > } > One such map is break_world_center_gunmod_beta.bsp. I am hosting it now } > if } > you want to look. 69.251.118.155:27015 } > } > Oh, I did look for files with a similar time stamp. I did not find any. } > Maybe the files were already downloaded when I played another map by the } > same author. } > } > Thanks, } > Guy } > } > } > _______________________________________________ } > To unsubscribe, edit your list preferences, or view the list archives, } > please visit: } > http://list.valvesoftware.com/mailman/listinfo/hlds_linux } > } > } > =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- } > Scanned with Copfilter Version 0.84beta2 (P3Scan 2.2.1) } > AntiSpam: SpamAssassin 3.1.8 } > by Markus Madlener @ http://www.copfilter.org } > } > } > } > =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- } > Scanned with Copfilter Version 0.84beta2 (ProxSMTP 1.6) } > by Markus Madlener @ http://www.copfilter.org } > } > _______________________________________________ } > To unsubscribe, edit your list preferences, or view the list archives, } > please visit: } > http://list.valvesoftware.com/mailman/listinfo/hlds_linux } > } -- } } _______________________________________________ } To unsubscribe, edit your list preferences, or view the list archives, } please visit: } http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux