I'm getting this:
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway. [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll. ************************************************ * Unable to load Steam support library. * * This server will operate in LAN mode only. * ************************************************ On Thu, Nov 6, 2008 at 10:22 AM, Anthal <[EMAIL PROTECTED]> wrote: > I'm assuming this is normal/ignorable? > > Game.dll loaded for "L4D - Normal" > Server is hibernating > ConVarRef test_progression_loop doesn't point to an existing ConVar > Game supporting (2) split screen players > maxplayers set to 14 > Child 2 aborted with signal 11 > [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. > Continuing with current version anyway. > [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance > of Steam, or a local steamclient.dll. > got status map=l4d_dem_hospital01_apartment;players=0 > [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. > Continuing with current version anyway. > [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance > of Steam, or a local steamclient.dll. > > > Chris Green wrote: >> For -fork, you'll need to let the port be auto-assigned. We may do something >> about this for launch, as it can make some things annoying. >> >> >> -----Original Message----- >> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steve >> Sumichrast >> Sent: Thursday, November 06, 2008 6:00 AM >> To: Half-Life dedicated Linux server mailing list >> Subject: Re: [hlds_linux] L4D Demo CVARs cfg files >> >> Anyone care to share what they're using for launch parameters/cvars? >> >> I'm going: ./srcds_run -game left4dead +map >> l4d_dem_hospital01_apartment -fork 4 -port ##### +ip ... +exec >> server.cfg >> >> In server.cfg I have the hostname specified and the rcon_password >> specified. Also did a sv_minrate and sv_maxrate -- not sure about >> difficulty levels, though -- are those dynamically configured through >> the match maker/Director? Ideas? >> >> it'd be nice to have some insight on this, scheduled launch is an hour >> away and I've got people wanting servers! :) >> >> >> On Wed, Nov 5, 2008 at 9:17 PM, Ryan Davis <[EMAIL PROTECTED]> wrote: >> >>> Any idea on the L4D .cfg files? Server CVARs would be nice as well! >>> >>> Thanks, >>> >>> Ryan >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux