I thought I'd post a summery of the current issue's we're experiencing with L4D as a lot got done in random mails on the list.
Here it goes; Linux: Can't create more then 4 servers when using normal command line +ip +port Linux: Can't rcon query servers when -fork is used and +ip is unset Linux: (Feature request) per fork configs Linux: When more then 5 servers are specified with the -fork option, the 6th server will end up at 27025 rather then 27020 (bug or intention?) Windows: L4D influences FPS on TF2 servers. After a couple of hours of full L4D servers the TF2 servers drop down from 500FPS to below 20 permanently until L4D servers are rebooted Windows: 'status' query won't return current played map Windows: Servers will remain empty and have laggy readings when the add master server commands are not configured Some feedback: On our Linux machine when running 4 L4D servers with normal options the total CPU load is around 55% and the total mem useage is around 60%. When using the -fork 6 option the combined CPU load is around 50% and the memory load is also around 50% (conclusion, running with -fork makes 2 more servers possible in the same load). Cheers, _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux