so if we preload 'l4d_full' to a directory, say './left4dead' then when the game type 'left4dead' is release we can just point our update scripts to that game with the same directory?
On Mon, Nov 17, 2008 at 11:02 PM, Mike Kent <[EMAIL PROTECTED]> wrote: > l4d_full will preload the full game, I assume left4dead will become > active once the final game is released. > > On 17 Nov 2008, at 11:47, Ferenc Kovacs wrote: > > > 2008/11/16 Nick Olsen <[EMAIL PROTECTED]> > > > >> I just went to check if the dedicated server files were released > >> for the > >> full game and I see 3 things. > >> l4d_demo > >> l4d_full > >> left4dead > >> > >> Which one is the dedicated server files for the full game? > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list > >> archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > > l4d_demo is the demo.left4dead is the demo now, but after the official > > release of the full version, it will be the full version. > > l4d_full is the pre-loadable files of the full version > > if you want to start the full version right after the release, then > > get a > > copy from the l4d_full now, then after the release update it to the > > left4dead. > > > > Tyrael > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux