I'd imagine so yes... the files were released earlier by the way.

On 18 Nov 2008, at 09:03, Ferenc Kovacs wrote:

> 2008/11/18 Arg! <[EMAIL PROTECTED]>
>
>> so if we preload 'l4d_full' to a directory, say './left4dead' then  
>> when the
>> game type 'left4dead' is release we can just point our update  
>> scripts to
>> that game with the same directory?
>>
>> On Mon, Nov 17, 2008 at 11:02 PM, Mike Kent <[EMAIL PROTECTED]>  
>> wrote:
>>
>>> l4d_full will preload the full game, I assume left4dead will become
>>> active once the final game is released.
>>>
>>> On 17 Nov 2008, at 11:47, Ferenc Kovacs wrote:
>>>
>>>> 2008/11/16 Nick Olsen <[EMAIL PROTECTED]>
>>>>
>>>>> I just went to check if the dedicated server files were released
>>>>> for the
>>>>> full game and I see 3 things.
>>>>> l4d_demo
>>>>> l4d_full
>>>>> left4dead
>>>>>
>>>>> Which one is the dedicated server files for the full game?
>>>>>
>>>>>
>>>>> _______________________________________________
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>>>>>
>>>> l4d_demo is the demo.left4dead is the demo now, but after the  
>>>> official
>>>> release of the full version, it will be the full version.
>>>> l4d_full is the pre-loadable files of the full version
>>>> if you want to start the full version right after the release, then
>>>> get a
>>>> copy from the l4d_full now, then after the release update it to the
>>>> left4dead.
>>>>
>>>> Tyrael
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>>>
>>>
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>>>
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>>
> yes.
> Tyrael
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